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13 Commits

Author SHA1 Message Date
Michal Tuszowski ef6eb84921 Preserve backup_old_docker bot variant at root (for comparison)
Snapshot of the dockerisation-era bot code laid out at the repository
root so it can be diffed directly against the working-copy baseline
(restructure/working-copy-root) to see how the variant differed:

- thin_client.py asyncio entrypoint (vs working_copy bot.py)
- constants.py env-var/credential refactor, communication auth, etc.
- extra gpt_interface/ service, sync.py, watch_script_params.py
- conanjurer_* modules absent in this variant

Docker infrastructure (docker/, docker-compose.yml, .dockerignore)
intentionally omitted - this branch is for code comparison only and is
not intended to be merged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:55:53 +02:00
Michal Tuszowski f9a1e7c03a Restructure: promote working_copy to repo root
Make the stable 'working copy' bot the canonical code at the repository
root so the install/deploy scripts operate against it again.

- Move working_copy/* to root (bot entrypoint is bot.py)
- Restore root-level install/ops scripts from c4fa88e (deploy.sh,
  install_main_bot.sh, status_report.*, conjurer.service, etc.)
- Fix deploy.sh: copy bot.py (was thin_client.py) and add the
  conanjurer_* modules; bump command count
- Remove side-by-side variant dirs (backup_old_docker, prototype_one,
  prototype_musician_one, musician_old, working_copy) and docker cruft
- Keep components as subdirs: conjurer_librarian, conjurer_musician,
  spotify_dl, yt_dlp, fonts, utils, docs

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:51:24 +02:00
Michal Tuszowski f9581fa24b New musician 2026-06-16 22:20:07 +02:00
Michal Tuszowski 0473159b94 Proto 2026-06-16 14:09:28 +02:00
Michal Tuszowski 81a25b8c56 proto 2026-06-16 14:09:28 +02:00
Michal Tuszowski 8e5e4ce530 Backup old. Preparation for forking 2026-06-16 14:09:27 +02:00
Michal Tuszowski 92940a4d46 Changes, preparing for dockerization 2.0 2026-06-16 14:09:27 +02:00
gitea e6d3492790 Old musician 2026-06-16 14:02:50 +02:00
Michal Tuszowski d6b33cc614 nowe 2026-06-11 18:26:32 +02:00
Michal Tuszowski b107f01208 Working copy 2026-06-11 18:13:05 +02:00
gitea 22b33fa984 rolled back version 2026-06-08 00:44:17 +02:00
gitea f6ccdb3e34 Conanjurer generation 2026-06-04 19:13:50 +02:00
gitea 1f271b4c71 Syncinc script drop in 2025-10-30 16:58:41 +01:00
39 changed files with 316 additions and 561 deletions
-32
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@@ -1,32 +0,0 @@
# Python
__pycache__
*.py[cod]
*.pyo
*.pyd
*.so
# VCS/CI
.git
.gitignore
.gitattributes
.github
# Editor
.vscode
.idea
# Python tooling
.pytest_cache
.mypy_cache
.ruff_cache
.tox
dist
build
*.egg-info
# Local assets
logs
music
data
*.env
*.env.*
+2 -2
View File
@@ -10,8 +10,8 @@ import discord
import numpy as np
from discord.ext import commands, tasks
from ai_functions import get_random_cyclic_message
from constants import (
from conjurer.backup_old_docker.ai_functions import get_random_cyclic_message
from conjurer.backup_old_docker.constants import (
ENCODING,
LAST_SPONTANEOUS_CALL,
LOGFILE,
+3 -3
View File
@@ -10,11 +10,11 @@ import discord
import openai
import requests
from discord.ext import commands
from other_functions import discord_friendly_send, discord_friendly_reply
from conjurer.backup_old_docker.other_functions import discord_friendly_send, discord_friendly_reply
import ai_functions
from constants import (
import conjurer.backup_old_docker.ai_functions as ai_functions
from conjurer.backup_old_docker.constants import (
ASSISTANTS,
DATA,
GRAPHICS_PATH,
+2 -2
View File
@@ -6,8 +6,8 @@ import random
import openai
import tiktoken
import time
from other_functions import discord_friendly_send
from constants import (
from conjurer.backup_old_docker.other_functions import discord_friendly_send
from conjurer.backup_old_docker.constants import (
ASSISTANTS,
CYCLIC_WORDS,
ENCODING,
-45
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@@ -1,45 +0,0 @@
version: "3.9"
services:
bot:
build:
context: .
dockerfile: docker/Dockerfile.bot
container_name: conjurer-bot
env_file:
- docker/env/bot.env
volumes:
- ./docker/volumes/bot/config:/data/config
- ./docker/volumes/bot/logs:/data/logs
depends_on:
- musician
- librarian
restart: unless-stopped
ports:
- "5000:5000"
musician:
build:
context: .
dockerfile: docker/Dockerfile.musician
container_name: conjurer-musician
env_file:
- docker/env/musician.env
volumes:
- ./docker/volumes/musician/data:/data
restart: unless-stopped
ports:
- "5001:5000"
librarian:
build:
context: .
dockerfile: docker/Dockerfile.librarian
container_name: conjurer-librarian
env_file:
- docker/env/librarian.env
volumes:
- ./docker/volumes/librarian/data:/data
restart: unless-stopped
ports:
- "5002:5001"
-23
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@@ -1,23 +0,0 @@
FROM python:3.11-slim
ENV PYTHONUNBUFFERED=1 \
PIP_NO_CACHE_DIR=1
RUN apt-get update \
&& apt-get install -y --no-install-recommends \
ffmpeg \
&& rm -rf /var/lib/apt/lists/*
WORKDIR /app
COPY requirements_bot.txt /tmp/requirements.txt
RUN pip install -r /tmp/requirements.txt
COPY . /app
RUN useradd --create-home appuser \
&& chown -R appuser:appuser /app
USER appuser
CMD ["python", "thin_client.py"]
-24
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@@ -1,24 +0,0 @@
FROM python:3.11-slim
ENV PYTHONUNBUFFERED=1 \
PIP_NO_CACHE_DIR=1
RUN apt-get update \
&& apt-get install -y --no-install-recommends \
build-essential \
poppler-utils \
&& rm -rf /var/lib/apt/lists/*
WORKDIR /app
COPY conjurer_librarian/requirements_librarian.txt /tmp/requirements.txt
RUN pip install -r /tmp/requirements.txt
COPY . /app
RUN useradd --create-home appuser \
&& chown -R appuser:appuser /app
USER appuser
CMD ["python", "-m", "conjurer_librarian.conjurer_librarian"]
-23
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@@ -1,23 +0,0 @@
FROM python:3.11-slim
ENV PYTHONUNBUFFERED=1 \
PIP_NO_CACHE_DIR=1
RUN apt-get update \
&& apt-get install -y --no-install-recommends \
ffmpeg \
&& rm -rf /var/lib/apt/lists/*
WORKDIR /app
COPY requirements_bot.txt /tmp/requirements.txt
RUN pip install -r /tmp/requirements.txt
COPY . /app
RUN useradd --create-home appuser \
&& chown -R appuser:appuser /app
USER appuser
CMD ["python", "-m", "conjurer_musician.conjurer_musician"]
-24
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@@ -1,24 +0,0 @@
# Discord bot service configuration
DISCORD_TOKEN=HACKME!
OPENAI_API_KEY=HACKME!
CONJURER_API_KEY=HACKME!
# Internal service endpoints
CONJURER_FILE_SERVICE=http://conjurer-musician:5000
CONJURER_LIBRARIAN_SERVICE=http://conjurer-librarian:5001
# Runtime paths mounted via docker-compose volumes
CONJURER_BASE_DIR=/data/config
CONJURER_SETTINGS_FILE=/data/config/settings.json
CONJURER_MEMORY_FILE=/data/config/pamiec.json
CONJURER_MUSIC_MEMORY_FILE=/data/config/pamiec_muzyki.json
CONJURER_SYSTEM_GPT_SETTINGS=/data/config/system_gpt_settings.json
CONJURER_GRAPHICS_PATH=/data/assets/graphics
CONJURER_LOG_FILE=/data/logs/discord.log
CONJURER_LOGSTORE=/data/logs
# Optional external integrations
CONJURER_NETRC_FILE=/data/secrets/.netrc
YOUTUBE_USERNAME=HACKME!
YOUTUBE_PASSWORD=HACKME!
-14
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@@ -1,14 +0,0 @@
# Librarian service configuration
CONJURER_API_KEY=HACKME!
CONJURER_MAIN_BOT=http://conjurer-bot:5000
CONJURER_LIBRARIAN_HOST=0.0.0.0
CONJURER_LIBRARIAN_PORT=5001
CONJURER_LIBRARIAN_MAX_RESULTS=500
CONJURER_CROSSREF_MAILTO=HACKME!
CONJURER_LIBRARIAN_LOG=/data/logs/librarian.log
CONJURER_NETRC_FILE=/data/secrets/.netrc
-20
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@@ -1,20 +0,0 @@
# Musician service configuration
CONJURER_API_KEY=HACKME!
CONJURER_MAIN_BOT=http://conjurer-bot:5000
CONJURER_MUSIC_TRACKER_ENDPOINT=/prepped_tracks
CONJURER_MUSICIAN_HOST=0.0.0.0
CONJURER_MUSICIAN_PORT=5000
CONJURER_MUSIC_FOLDER=/data/music
CONJURER_PRIORITY_FOLDER=/data/priority
CONJURER_ALL_PLAYLIST=/data/playlists/all_playlist.playlist
CONJURER_HIT_PLAYLIST=/data/playlists/hit.playlist
CONJURER_REQUEST_PLAYLIST=/data/playlists/request.playlist
CONJURER_PRIORITY_PLAYLIST=/data/playlists/priority_queue.playlist
CONJURER_STREAM_TEMPLATE=/data/templates/stream.html
CONJURER_RADIO_LOG=/data/logs/radio.log
CONJURER_PERSISTENCE_LOG=/data/logs/persistence.log
+1 -1
View File
@@ -81,7 +81,7 @@ sudo apt-get install docker-compose-plugin
`/mnt/conjurer`.
5. Start only the musician service:
```bash
docker compose --profile musician up --build -d musician
docker compose up --build -d musician
```
Alternatively, duplicate `docker-compose.yml`, strip other services, and run
`docker compose up -d`.
+1 -1
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@@ -1,7 +1,7 @@
import os
import discord
from discord.ext import commands
import file_search_functions
import conjurer.backup_old_docker.file_search_functions as file_search_functions
class FileSelectView(discord.ui.View):
def __init__(self, files):
+1 -1
View File
@@ -3,7 +3,7 @@ sudo apt-get install python3-dev
sudo apt-get install portaudio19-dev python3-pyaudio
sudo apt-get install
cd /home/pi || exit
mdkir Conjurer
mkdir Conjurer
cd Conjurer ||exit
python3 -m venv /home/pi/Conjurer/.env
cp /home/pi/conjurer/requirements_bot.txt /home/pi/Conjurer/
+2 -2
View File
@@ -10,7 +10,7 @@ import discord
from discord import app_commands
from discord.ext import commands
from constants import (
from conjurer.backup_old_docker.constants import (
ALLOWED_ROLES,
GUILD_ID,
LATEX_MAX_ATTACH_MB,
@@ -19,7 +19,7 @@ from constants import (
LATEX_TEX_ENGINE,
OPENAI_MODEL,
)
from latex_functions import (
from conjurer.backup_old_docker.latex_functions import (
compile_single_tex_bytes,
compile_zip_to_zip,
is_safe_asset_name,
+3 -3
View File
@@ -13,9 +13,9 @@ import PyPDF2
import requests
from discord.ext import commands, tasks
from ai_functions import handle_response
from communication_subroutine import IN_COMM_Q, OUT_COMM_Q, QueryControl
from constants import (
from conjurer.backup_old_docker.ai_functions import handle_response
from conjurer.backup_old_docker.communication_subroutine import IN_COMM_Q, OUT_COMM_Q, QueryControl
from conjurer.backup_old_docker.constants import (
DIR_PATH_SADOX,
LIBRARIAN_SERVICE_ADDRESS,
SEND_QUERY,
+1 -1
View File
@@ -9,7 +9,7 @@ import discord
import requests
import yt_dlp
from constants import (
from conjurer.backup_old_docker.constants import (
FILE_SERVICE_ADDRESS,
GET_MP3,
GET_PLAYLIST,
+1 -1
View File
@@ -7,7 +7,7 @@ from typing import Optional
import discord
from discord.ext import commands
from constants import ACCIDENT_LOG, DATA, ENCODING
from conjurer.backup_old_docker.constants import ACCIDENT_LOG, DATA, ENCODING
historia_fabryczki = DATA["fabryczka"]
+1 -1
View File
@@ -8,7 +8,7 @@ import uuid
import asyncio
from datetime import datetime
from constants import (
from conjurer.backup_old_docker.constants import (
RADIO_HARBOR_ADDRESS,
SKIP_TRACK,
FILE_SERVICE_ADDRESS,
-1
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@@ -15,7 +15,6 @@ tiktoken
PyNaCl
flask[async]
waitress
clickupython
assemblyai[extras]
SpeechRecognition
git+https://github.com/imayhaveborkedit/discord-ext-voice-recvO
-1
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@@ -15,7 +15,6 @@ PyNaCl
flask[async]
PyMuPDF
waitress
clickupython
assemblyai[extras]
SpeechRecognition
git+https://github.com/imayhaveborkedit/discord-ext-voice-recv
-3
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@@ -1,3 +0,0 @@
name,type,locations,ap_head,ap_body,ap_larm,ap_rarm,ap_lleg,ap_rleg,max_ag,traits,weight,availability,source,notes
Flak Vest,armor,"Body",0,4,0,0,0,0,,Flak,7,Common,"DH2 CRB","PRZYKŁAD ZASTĄP"
Power Armour (Astartes),armor,"All",8,10,8,8,9,9,,Environmental; Auto-senses,100,"Very Rare","DW CRB","PRZYKŁAD ZASTĄP"
1 name type locations ap_head ap_body ap_larm ap_rarm ap_lleg ap_rleg max_ag traits weight availability source notes
2 Flak Vest armor Body 0 4 0 0 0 0 Flak 7 Common DH2 CRB PRZYKŁAD – ZASTĄP
3 Power Armour (Astartes) armor All 8 10 8 8 9 9 Environmental; Auto-senses 100 Very Rare DW CRB PRZYKŁAD – ZASTĄP
-60
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@@ -1,60 +0,0 @@
// DH2 Attack Test v2 — presets: Aim/Range/Fire + Size/Light/Cover
const actor = canvas.tokens.controlled[0]?.actor ?? game.user.character;
if (!actor) return ui.notifications.warn("Zaznacz token albo przypisz postać.");
new Dialog({
title: "🎯 Attack Test (WS/BS)",
content: `
<form>
<div class="form-group"><label>Base Target (WS/BS)</label><input name="base" type="number" value="40"/></div>
<div class="form-group"><label>Aim</label>
<select name="aim"><option value="0">None</option><option value="10">Half (+10)</option><option value="20">Full (+20)</option></select></div>
<div class="form-group"><label>Range</label>
<select name="range">
<option value="0">Standard</option>
<option value="30">Point Blank (+30)</option>
<option value="10">Short (+10)</option>
<option value="-10">Long (-10)</option>
<option value="-30">Extreme (-30)</option>
</select></div>
<div class="form-group"><label>Fire / Attack</label>
<select name="stance">
<option value="0">Standard / Single</option>
<option value="10">Semi (+10)</option>
<option value="-10">Full Auto (-10)</option>
<option value="30">All Out (Melee +30)</option>
</select></div>
<div class="form-group"><label>Target Size</label>
<select name="size">
<option value="0">Average</option>
<option value="10">Hulking (+10)</option>
<option value="20">Enormous (+20)</option>
<option value="30">Massive (+30)</option>
<option value="-10">Puny (-10)</option>
</select></div>
<div class="form-group"><label>Lighting</label>
<select name="light"><option value="0">Normal</option><option value="10">Good (+10)</option><option value="-10">Poor (-10)</option></select></div>
<div class="form-group"><label>Cover</label>
<select name="cover"><option value="0">None</option><option value="-10">Light (-10)</option><option value="-20">Heavy (-20)</option></select></div>
<div class="form-group"><label>Other Modifiers</label><input name="mod" type="number" value="0"/></div>
</form>`,
buttons: {
roll: {
label: "Roll",
callback: async (html) => {
const get = n => Number(html.find(`[name="${n}"]`).val());
const base = get("base");
const total = base + get("aim") + get("range") + get("stance") + get("size") + get("light") + get("cover") + get("mod");
const r = await(new Roll("1d100")).roll({async:true});
const ok = r.total <= total;
const margin = Math.abs(total - r.total);
const dox = ok ? 1 + Math.floor(margin/10) : Math.floor(margin/10);
const table = `
<table style="width:100%;border-collapse:collapse">
<tr><td><b>Target</b></td><td>${total}</td><td><b>Roll</b></td><td>${r.total}</td></tr>
<tr><td><b>Result</b></td><td colspan="3">${ok?'<span style="color:green">SUCCESS</span>':'<span style="color:red">FAIL</span>'}${ok?dox+' DoS':dox+' DoF'}</td></tr>
</table>`;
r.toMessage({speaker: ChatMessage.getSpeaker({actor}), flavor: `🎯 <b>Attack Test</b><br/>${table}`});
}
}
}
}).render(true);
-6
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@@ -1,6 +0,0 @@
Roll,Result
1,Energy/Head — wpis 1
2,Energy/Head — wpis 2
3,Energy/Head — wpis 3
4,Energy/Head — wpis 4
5,Energy/Head — wpis 5
1 Roll Result
2 1 Energy/Head — wpis 1
3 2 Energy/Head — wpis 2
4 3 Energy/Head — wpis 3
5 4 Energy/Head — wpis 4
6 5 Energy/Head — wpis 5
-50
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@@ -1,50 +0,0 @@
// 🧠 Focus Power (DH2) — WP test + Phenomena/Perils with mode presets
const actor = canvas.tokens.controlled[0]?.actor ?? game.user.character;
if (!actor) return ui.notifications.warn("Zaznacz token.");
new Dialog({
title: "🧠 Focus Power",
content: `
<form>
<div class="form-group"><label>Willpower (target)</label><input name="wp" type="number" value="40"/></div>
<div class="form-group"><label>Psychic Rating (PR)</label><input name="pr" type="number" value="3"/></div>
<div class="form-group"><label>Mode</label>
<select name="mode"><option value="fettered">Fettered (no PP; PR/2)</option><option value="unfettered" selected>Unfettered (PP on doubles)</option><option value="push">Push (always PP; +PR)</option></select></div>
<div class="form-group"><label>Power difficulty/gear/etc. (flat mod)</label><input name="flat" type="number" value="0"/></div>
<div class="form-group"><label>Perils threshold</label><input name="thr" type="number" value="75"/></div>
</form>`,
buttons: {
roll: { label: "Roll", callback: async html => {
const wp = Number(html.find('[name="wp"]').val());
const pr = Number(html.find('[name="pr"]').val());
const mode = html.find('[name="mode"]').val();
const flat = Number(html.find('[name="flat"]').val());
const thr = Number(html.find('[name="thr"]').val());
let effPR = pr, ppmod = 0, ppAlways = false, note = "";
if (mode==="fettered"){ effPR = Math.max(1, Math.floor(pr/2)); note="(Fettered: PR/2, brak Phenomena)"; }
if (mode==="push"){ effPR = pr+3; ppmod=10; ppAlways = true; note="(Push: +3 PR, Phenomena zawsze, +10)"; }
const target = wp + flat;
const roll = await (new Roll("1d100")).roll({async:true});
const ok = roll.total <= target;
const dos = ok ? 1 + Math.floor((target - roll.total)/10) : Math.floor((roll.total - target)/10);
const doubles = (roll.total%11===0) || (roll.total===100);
const info = `<table style="width:100%;border-collapse:collapse">
<tr><td><b>Target</b></td><td>${target}</td><td><b>Roll</b></td><td>${roll.total}</td></tr>
<tr><td><b>Result</b></td><td colspan="3">${ok?'<span style="color:green">SUCCESS</span>':'<span style="color:red">FAIL</span>'}${ok?dos+' DoS':dos+' DoF'} ${doubles?' — <b>DOUBLES</b>':''}</td></tr>
<tr><td><b>Eff. PR</b></td><td>${effPR}</td><td><b>Range hint</b></td><td>${effPR*10} m (jeśli moc tak działa)</td></tr>
</table>`;
roll.toMessage({speaker: ChatMessage.getSpeaker({actor}), flavor:`🧠 <b>Focus Power</b> ${note}<br/>${info}`});
const needPP = (mode==="unfettered" && doubles) || (mode==="push") ;
if (needPP){
const tbl = game.tables.getName("Psychic Phenomena");
if (tbl){
const r = await (new Roll(`1d100 + ${ppmod}`)).roll({async:true});
await tbl.draw({displayResults:true, roll:r});
if (r.total >= thr){
const per = game.tables.getName("Perils of the Warp");
if (per) await per.draw({displayResults:true});
}
} else ChatMessage.create({content:"Utwórz RollTable: <b>Psychic Phenomena</b> (+ <b>Perils of the Warp</b>)"});
}
}}
}
}).render(true);
-22
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@@ -1,22 +0,0 @@
// 🎯 Hit Location (DH mapping by reversed roll)
new Dialog({
title:"🎯 Hit Location",
content:`<form>
<div class="form-group"><label>Attack d100 roll</label><input name="roll" type="number" value="37"/></div>
</form>`,
buttons:{
go:{label:"Resolve", callback: html=>{
const n = Math.max(1, Math.min(100, Number(html.find('[name="roll"]').val())));
const rev = Number(String(n).padStart(2,"0").split("").reverse().join(""));
let loc = "";
if (rev<=10) loc="Head";
else if (rev<=20) loc="Right Arm";
else if (rev<=30) loc="Left Arm";
else if (rev<=70) loc="Body";
else if (rev<=85) loc="Right Leg";
else loc="Left Leg";
ChatMessage.create({content:`🎯 <b>Hit Location</b>: roll ${n} → reversed ${rev} → <b>${loc}</b>`});
}}
}
}).render(true);
-6
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@@ -1,6 +0,0 @@
const text=`<b>House Rules — DH2 chassis</b><br/>
• Unnatural mapowanie: dawne ×2 bonus → Unnatural (+X) tak, by SB/TB odzwierciedlały linię źródłową.<br/>
• Pancerz Astartes: zachowaj AP; zużycie zasilania jako +1 Fatigue co X scen zamiast liczenia minut.<br/>
• Aptitudes: archetypy z RT/DW/BC mają przypisane 23 Aptitudes DH2 dla kosztów XP.<br/>
• Psy: testy i PR z DH2 dla wszystkich; GK posiada Aegis Discipline (1×/scena reroll Perils) + 12 signature powers z DW.<br/>
• RT Acquisition → DH2 Influence z modyfikatorami kontekstowymi (teatr działań, mandat Inkwizycji, czas).`;ChatMessage.create({content:text});
-11
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@@ -1,11 +0,0 @@
// 🚦 Initiative for selected tokens (1d10 + AG Bonus prompt)
if (!canvas.tokens.controlled.length) return ui.notifications.warn("Zaznacz co najmniej jeden token.");
const combat = game.combat ?? await Combat.implementation.create({});
for (const t of canvas.tokens.controlled){
if (!combat.combatants.some(c=>c.tokenId===t.id)) await combat.createEmbeddedDocuments("Combatant",[ {tokenId:t.id, sceneId: canvas.scene.id, hidden:false} ]);
const ag = Number(await Dialog.prompt({title:`AG Bonus for ${t.name}`, content:`<input type="number" value="4">`, label:"OK"}));
const r = await (new Roll(`1d10 + ${ag}`)).roll({async:true});
await combat.setInitiative(combat.combatants.find(c=>c.tokenId===t.id).id, r.total);
r.toMessage({flavor:`🚦 <b>Initiative</b> — ${t.name}: ${r.total}`});
}
ui.notifications.info("Inicjatywy ustawione.");
-21
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@@ -1,21 +0,0 @@
Roll,Result
1-5,Perils 15 — WPISZ
6-10,Perils 610 — WPISZ
11-15,Perils 1115 — WPISZ
16-20,Perils 1620 — WPISZ
21-25,Perils 2125 — WPISZ
26-30,Perils 2630 — WPISZ
31-35,Perils 3135 — WPISZ
36-40,Perils 3640 — WPISZ
41-45,Perils 4145 — WPISZ
46-50,Perils 4650 — WPISZ
51-55,Perils 5155 — WPISZ
56-60,Perils 5660 — WPISZ
61-65,Perils 6165 — WPISZ
66-70,Perils 6670 — WPISZ
71-75,Perils 7175 — WPISZ
76-80,Perils 7680 — WPISZ
81-85,Perils 8185 — WPISZ
86-90,Perils 8690 — WPISZ
91-95,Perils 9195 — WPISZ
96-100,Perils 96100 — WPISZ
1 Roll Result
2 1-5 Perils 1–5 — WPISZ
3 6-10 Perils 6–10 — WPISZ
4 11-15 Perils 11–15 — WPISZ
5 16-20 Perils 16–20 — WPISZ
6 21-25 Perils 21–25 — WPISZ
7 26-30 Perils 26–30 — WPISZ
8 31-35 Perils 31–35 — WPISZ
9 36-40 Perils 36–40 — WPISZ
10 41-45 Perils 41–45 — WPISZ
11 46-50 Perils 46–50 — WPISZ
12 51-55 Perils 51–55 — WPISZ
13 56-60 Perils 56–60 — WPISZ
14 61-65 Perils 61–65 — WPISZ
15 66-70 Perils 66–70 — WPISZ
16 71-75 Perils 71–75 — WPISZ
17 76-80 Perils 76–80 — WPISZ
18 81-85 Perils 81–85 — WPISZ
19 86-90 Perils 86–90 — WPISZ
20 91-95 Perils 91–95 — WPISZ
21 96-100 Perils 96–100 — WPISZ
-3
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@@ -1,3 +0,0 @@
name,type,discipline,action,test,range,sustained,effect,source,notes
Smite,power,Biomancy,Half,"WP Challenging (+0)","PR*10m",No,"1d10+PR E; Tearing","DH2 CRB","PRZYKŁAD ZASTĄP"
Foreboding,power,Divination,Reaction,"Per Difficult (-10)","Self",No,"Use as Evasion; DoS rules","DH2 CRB","PRZYKŁAD ZASTĄP"
1 name type discipline action test range sustained effect source notes
2 Smite power Biomancy Half WP Challenging (+0) PR*10m No 1d10+PR E; Tearing DH2 CRB PRZYKŁAD – ZASTĄP
3 Foreboding power Divination Reaction Per Difficult (-10) Self No Use as Evasion; DoS rules DH2 CRB PRZYKŁAD – ZASTĄP
-21
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@@ -1,21 +0,0 @@
Roll,Result
1-5,PP 15 — WPISZ
6-10,PP 610 — WPISZ
11-15,PP 1115 — WPISZ
16-20,PP 1620 — WPISZ
21-25,PP 2125 — WPISZ
26-30,PP 2630 — WPISZ
31-35,PP 3135 — WPISZ
36-40,PP 3640 — WPISZ
41-45,PP 4145 — WPISZ
46-50,PP 4650 — WPISZ
51-55,PP 5155 — WPISZ
56-60,PP 5660 — WPISZ
61-65,PP 6165 — WPISZ
66-70,PP 6670 — WPISZ
71-75,PP 7175 — WPISZ
76-80,PP 7680 — WPISZ
81-85,PP 8185 — WPISZ
86-90,PP 8690 — WPISZ
91-95,PP 9195 — WPISZ
96-100,PP 96100 — WPISZ
1 Roll Result
2 1-5 PP 1–5 — WPISZ
3 6-10 PP 6–10 — WPISZ
4 11-15 PP 11–15 — WPISZ
5 16-20 PP 16–20 — WPISZ
6 21-25 PP 21–25 — WPISZ
7 26-30 PP 26–30 — WPISZ
8 31-35 PP 31–35 — WPISZ
9 36-40 PP 36–40 — WPISZ
10 41-45 PP 41–45 — WPISZ
11 46-50 PP 46–50 — WPISZ
12 51-55 PP 51–55 — WPISZ
13 56-60 PP 56–60 — WPISZ
14 61-65 PP 61–65 — WPISZ
15 66-70 PP 66–70 — WPISZ
16 71-75 PP 71–75 — WPISZ
17 76-80 PP 76–80 — WPISZ
18 81-85 PP 81–85 — WPISZ
19 86-90 PP 86–90 — WPISZ
20 91-95 PP 91–95 — WPISZ
21 96-100 PP 96–100 — WPISZ
-28
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@@ -1,28 +0,0 @@
// 🩹 Toggle conditions on selected tokens (Foundry v13)
const choices = [
{id:"fatigued", label:"Fatigued"},
{id:"stunned", label:"Stunned"},
{id:"prone", label:"Prone"},
{id:"frightened", label:"Frightened (Fear)"}
];
const opts = choices.map(c=>`<label><input type="checkbox" name="c" value="${c.id}"> ${c.label}</label>`).join("<br/>");
new Dialog({
title:"🩹 Conditions",
content:`<form>${opts}<div class="form-group"><label>Mode</label>
<select name="mode"><option value="toggle">Toggle</option><option value="on">Apply</option><option value="off">Remove</option></select></div></form>`,
buttons:{
go:{label:"Apply",callback: html=>{
const ids = Array.from(html.find('input[name="c"]:checked')).map(e=>e.value);
const mode = html.find('[name="mode"]').val();
const getEf = id => CONFIG.statusEffects.find(e=>e.id===id) ?? {id};
canvas.tokens.controlled.forEach(t=>{
ids.forEach(id=>{
if (mode==="toggle") t.toggleEffect(getEf(id));
else if (mode==="on") t.actor?.effects?.some(e=>e.getFlag("core","statusId")===id) ? null : t.toggleEffect(getEf(id));
else if (mode==="off") t.actor?.effects?.some(e=>e.getFlag("core","statusId")===id) ? t.toggleEffect(getEf(id)) : null;
});
});
}}
}
}).render(true);
-38
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@@ -1,38 +0,0 @@
// 💥 Quick Damage — supports Tearing, Proven(X), Primitive(X), flat mod
new Dialog({
title:"💥 Damage Roller",
content: `
<form>
<div class="form-group"><label>Flat modifier (e.g., +3)</label><input name="mod" type="number" value="0"/></div>
<div class="form-group"><label>Traits</label>
<label><input type="checkbox" name="tear"> Tearing</label>
<label><input type="checkbox" name="prov"> Proven</label>
<input name="provV" type="number" value="0" style="width:60px" placeholder="X"/>
<label><input type="checkbox" name="prim"> Primitive</label>
<input name="primV" type="number" value="0" style="width:60px" placeholder="X"/>
</div>
</form>`,
buttons:{
go:{label:"Roll", callback: async html=>{
const mod = Number(html.find('[name="mod"]').val());
const tearing = html.find('[name="tear"]')[0].checked;
const proven = html.find('[name="prov"]')[0].checked ? Number(html.find('[name="provV"]').val()) : 0;
const primitive = html.find('[name="prim"]')[0].checked ? Number(html.find('[name="primV"]').val()) : 0;
// base die (d10) with tearing (best of 2)
const r1 = await (new Roll("1d10")).roll({async:true});
const r2 = tearing ? await (new Roll("1d10")).roll({async:true}) : null;
let die = tearing ? Math.max(r1.total, r2.total) : r1.total;
// apply Proven/Primitive
if (proven>0) die = Math.max(die, proven);
if (primitive>0) die = Math.min(die, primitive);
const rf = (die===10); // potential Zealous Hatred trigger
const total = die + mod;
let flavor = `💥 <b>Damage</b><br/>Die: ${die}${tearing?` (Tearing ${r1.total}/${r2.total.total})`:''} + Mod ${mod} = <b>${total}</b>`;
if (proven>0) flavor += `<br/>Proven(${proven}) zastosowano`;
if (primitive>0) flavor += `<br/>Primitive(${primitive}) zastosowano`;
if (rf) flavor += `<br/><b>⚡ Natural 10</b> — rozważ Zealous Hatred.`;
ChatMessage.create({speaker: ChatMessage.getSpeaker(), content: flavor});
}}
}
}).render(true);
-26
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@@ -1,26 +0,0 @@
// 📚 Create placeholder RollTables for Crits + Psychic Phenomena/Perils (with icons)
const icon = {Energy:"⚡", Impact:"🔨", Rending:"🗡️", Explosive:"💥"};
const dmgTypes = ["Energy","Impact","Rending","Explosive"];
const locs = ["Head","Body","Left Arm","Right Arm","Left Leg","Right Leg"];
async function makeCrit(dtype, loc){
const name = `Crit: ${dtype} - ${loc}`;
if (game.tables.getName(name)) return;
const results = [];
for (let i=1;i<=5;i++){
results.push({type:0, text:`${icon[dtype]||""} ${dtype}/${loc} — wpis ${i} (uzupełnij z PDF)`, weight:1, range:[i,i]});
}
await RollTable.implementation.create({name, formula:"1d5", replacement:true, displayRoll:false, results});
}
async function makeWide(name, emoji){
if (game.tables.getName(name)) return;
const results = [];
for (let i=0;i<20;i++){
const lo=i*5+1, hi=i*5+5;
results.push({type:0, text:`${emoji} ${name} ${lo}-${hi} — wpis (uzupełnij z PDF)`, weight:1, range:[lo,hi]});
}
await RollTable.implementation.create({name, formula:"1d100", replacement:true, displayRoll:false, results});
}
for (const d of dmgTypes) for (const l of locs) await makeCrit(d,l);
await makeWide("Psychic Phenomena","🌀");
await makeWide("Perils of the Warp","☠️");
ui.notifications.info("Utworzono puste tabele: Crits (4×6) + Phenomena + Perils.");
-3
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name,type,tier,aptitudes,prereq,effect,source,notes
Ambidextrous,talent,1,"Agility; Offence","Ag 30","-10 to off-hand penalty","DH2 CRB","PRZYKŁAD ZASTĄP"
Aegis Discipline (GK),talent,2,"Willpower; Defence","Psyker","Reroll Perils 1×scene","HOUSE","DODAJ WŁASNY OPIS"
1 name type tier aptitudes prereq effect source notes
2 Ambidextrous talent 1 Agility; Offence Ag 30 -10 to off-hand penalty DH2 CRB PRZYKŁAD – ZASTĄP
3 Aegis Discipline (GK) talent 2 Willpower; Defence Psyker Reroll Perils 1×scene HOUSE DODAJ WŁASNY OPIS
-3
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@@ -1,3 +0,0 @@
name,type,subtype,damage,pen,range,rof,qualities,weight,availability,source,notes
Lasgun M36,weapon,Basic,"1d10+3",0,100m,"S/3/","Reliable",4,Common,"DH2 CRB p.142","PRZYKŁAD ZASTĄP"
Astartes Bolter,weapon,Basic,"1d10+9",4,90m,"S/2/","Tearing; Unreliable",9,Rare,"DW CRB","PRZYKŁAD ZASTĄP"
1 name type subtype damage pen range rof qualities weight availability source notes
2 Lasgun M36 weapon Basic 1d10+3 0 100m S/3/– Reliable 4 Common DH2 CRB p.142 PRZYKŁAD – ZASTĄP
3 Astartes Bolter weapon Basic 1d10+9 4 90m S/2/– Tearing; Unreliable 9 Rare DW CRB PRZYKŁAD – ZASTĄP
-33
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@@ -1,33 +0,0 @@
// ⚡ Zealous Hatred helper (DH2) — roll 1d5 crit OR add +1d5 dmg
new Dialog({
title: "⚡ Zealous Hatred",
content: `
<form>
<div class="form-group"><label>Wound damage after Armour/TB?</label>
<select name="penetrated"><option value="yes">Yes → roll Critical (1d5)</option><option value="no">No → add +1d5 damage</option></select></div>
<div class="form-group"><label>Damage Type</label>
<select name="dtype"><option>Energy</option><option>Impact</option><option>Rending</option><option>Explosive</option></select></div>
<div class="form-group"><label>Hit Location</label>
<select name="loc"><option>Head</option><option>Body</option><option>Left Arm</option><option>Right Arm</option><option>Left Leg</option><option>Right Leg</option></select></div>
<div class="form-group"><label>Table name (optional override)</label><input name="tname" type="text" placeholder="Crit: Energy - Head"/></div>
</form>`,
buttons: {
go: { label: "Resolve", callback: async html => {
const pen = html.find('[name="penetrated"]').val();
if (pen === "yes") {
const dtype = html.find('[name="dtype"]').val();
const loc = html.find('[name="loc"]').val();
const override = html.find('[name="tname"]').val()?.trim();
const name = override || `Crit: ${dtype} - ${loc}`;
const r = await (new Roll("1d5")).roll({async:true});
const table = game.tables.getName(name);
if (table) await table.draw({displayResults:true, roll:r});
else r.toMessage({flavor:`⚡ <b>Zealous Hatred</b>: Critical ${r.total} — brak tabeli <b>${name}</b> (utwórz lub zmień nazwę).`});
} else {
const r = await (new Roll("1d5")).roll({async:true});
r.toMessage({flavor:"⚡ <b>Zealous Hatred</b>: Dodaj do obrażeń <b>+1d5</b> (atak nie przebił Soak)."});
}
}}
}
}).render(true);
+296
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@@ -0,0 +1,296 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Buduje nową gałąź z "próbkowanych" commitów na podstawie tagów z bieżącej gałęzi,
a na końcu dodaje stan bieżącego HEAD (jeśli nie jest otagowany).
Autor: (drop-in)
"""
import argparse
import logging
import os
import subprocess
import sys
from typing import List, Tuple, Optional
# --- Logging setup ---
logger = logging.getLogger("tag_branch_builder")
handler = logging.StreamHandler(sys.stdout)
formatter = logging.Formatter("%(levelname)s: %(message)s")
handler.setFormatter(formatter)
logger.addHandler(handler)
logger.setLevel(logging.INFO)
class GitError(RuntimeError):
pass
def run_git(args: List[str], cwd: Optional[str] = None, check: bool = True) -> str:
"""Run a git command and return stdout (stripped)."""
cmd = ["git"] + args
logger.debug("Running: %s", " ".join(cmd))
try:
proc = subprocess.run(
cmd,
cwd=cwd,
check=False,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
text=True,
)
except Exception as e:
raise Exception("Nie udało się uruchomić gita.") from e
raise
if check and proc.returncode != 0:
logger.error("Git error (%s): %s", " ".join(cmd), proc.stderr.strip())
raise GitError(proc.stderr.strip())
return proc.stdout.strip()
def ensure_git_repo() -> None:
try:
run_git(["rev-parse", "--is-inside-work-tree"])
except Exception:
logger.exception("To nie wygląda na repozytorium git.")
raise
def ensure_clean_worktree() -> None:
# Untracked + changes
status = run_git(["status", "--porcelain"])
if status.strip():
raise GitError(
"Drzewo robocze nie jest czyste. Zacommituj/stashuj zmiany i spróbuj ponownie."
)
def current_branch() -> str:
# Returns branch or 'HEAD' when detached
ref = run_git(["rev-parse", "--abbrev-ref", "HEAD"])
return ref
def head_sha() -> str:
return run_git(["rev-parse", "HEAD"])
def sha_has_tag(sha: str) -> List[str]:
# tags pointing at sha
tags = run_git(["tag", "--points-at", sha])
return [t for t in tags.splitlines() if t.strip()]
def tags_merged_into(branch: str) -> List[str]:
out = run_git(["tag", "--merged", branch])
return [t for t in out.splitlines() if t.strip()]
def tag_commit_sha(tag: str) -> str:
return run_git(["rev-list", "-n", "1", tag])
def commit_unix_time(sha: str) -> int:
return int(run_git(["show", "-s", "--format=%ct", sha]))
def sort_tags_by_commit_time(tags: List[str]) -> List[Tuple[str, str, int]]:
triples = []
for t in tags:
sha = tag_commit_sha(t)
ts = commit_unix_time(sha)
triples.append((t, sha, ts))
triples.sort(key=lambda x: x[2]) # oldest first
return triples
def list_intermediate_messages(old_sha: Optional[str], new_sha: str) -> List[str]:
"""
Zwróć listę komunikatów commitów POŚREDNICH (wyłącznie) od old_sha do new_sha.
Kolejność: od najstarszego do najnowszego.
"""
if old_sha is None:
# Nie ma commitów pośrednich przed pierwszym tagiem
return []
# ancestry-path: tylko ścieżka od old_sha do new_sha (jeśli wiele rodziców)
# Zakres old_sha..new_sha zawiera new_sha, dlatego pominiemy go w output.
rng = f"{old_sha}..{new_sha}"
try:
out = run_git(
["log", "--format=%s", "--reverse", "--ancestry-path", rng], check=True
)
except GitError:
# Brak ścieżki (np. tag nie jest potomkiem old_sha) wtedy nie ma pośrednich
return []
msgs = [ln for ln in out.splitlines() if ln.strip()]
if msgs:
# Ostatnia pozycja może być new_sha (w praktyce git log na %s nie odróżnia, ale
# jeśli zakres zwróci message z new_sha na końcu, usuniemy go porównując SHA).
# Prostsze: usuń ostatni wpis, bo to najnowszy (new_sha).
msgs = msgs[:-1]
return msgs
def checkout_orphan_branch(new_branch: str) -> None:
run_git(["checkout", "--orphan", new_branch])
# Usuń wszystko z indeksu i roboczego (z wyjątkiem .git)
# Najpierw usuń śledzone:
run_git(["rm", "-r", "--quiet", "--cached", "--force", "."], check=False)
# Potem pliki robocze:
for root, dirs, files in os.walk(".", topdown=False):
# pomiń .git
if root.startswith("./.git") or root == ".git":
continue
for name in files:
try:
os.remove(os.path.join(root, name))
except FileNotFoundError:
pass
for name in dirs:
p = os.path.join(root, name)
if p == "./.git":
continue
try:
os.rmdir(p)
except OSError:
# Niepuste to OK, wyczyścimy przy checkout
pass
def replace_worktree_with_commit(sha: str) -> None:
"""
Nadpisz zawartość roboczą drzewem z commit-a sha.
"""
# Najpierw usuń aktualne pliki (również nieśledzone), potem wczytaj tree wybranego commita:
# 1) git checkout <sha> -- . (zapisze pliki do working tree + index)
# 2) git add -A
# Aby dopilnować usunięć: zrób czyszczenie przez git rm -r ., potem checkout.
run_git(["rm", "-r", "--quiet", "--ignore-unmatch", "."], check=False)
# Przywróć pliki ze wskazanego commita:
# Uwaga: jeśli repo ma submoduły/large files to wykracza poza zakres, ale zadziała dla standardowych plików.
run_git(["checkout", sha, "--", "."])
run_git(["add", "-A"])
def build_commit_message_for_tag(tag: str, intermediates: List[str]) -> str:
if not intermediates:
return f"Tag: {tag}"
lines = ["Tag: " + tag, "", "Intermediate commits (oldest → newest):"]
lines += [f"- {m}" for m in intermediates]
return "\n".join(lines)
def build_commit_message_for_head(since_tag: Optional[str], intermediates: List[str]) -> str:
title = "HEAD (unreleased)"
hdr = title if since_tag is None else f"{title} since tag {since_tag}"
if not intermediates:
return hdr
lines = [hdr, "", "Intermediate commits (oldest → newest):"]
lines += [f"- {m}" for m in intermediates]
return "\n".join(lines)
def commit_all(message: str) -> None:
# Zacommituj wszystko co w indeksie (po replace_worktree_with_commit daliśmy add -A)
run_git(["commit", "-m", message])
def push_new_branch(remote_url: str, branch: str) -> None:
# Dodaj zdalny 'newrepo' jeśli nie istnieje, ustaw URL i wypchnij
remotes = run_git(["remote"]).splitlines()
if "newrepo" not in remotes:
run_git(["remote", "add", "newrepo", remote_url])
else:
# podmień URL na wszelki wypadek
run_git(["remote", "set-url", "newrepo", remote_url])
run_git(["push", "-u", "newrepo", f"{branch}:{branch}"])
def main() -> int:
parser = argparse.ArgumentParser(
description="Zbuduj nową gałąź na podstawie tagów z bieżącej gałęzi."
)
parser.add_argument("new_branch", help="Nazwa nowej gałęzi do utworzenia")
parser.add_argument(
"--new-repo-url",
dest="new_repo_url",
default=None,
help="(Opcjonalnie) adres URL nowego zdalnego repo zostanie dodany jako 'newrepo' i wykonany push nowej gałęzi.",
)
parser.add_argument(
"-v", "--verbose", action="store_true", help="Bardziej gadatliwe logi"
)
args = parser.parse_args()
if args.verbose:
logger.setLevel(logging.DEBUG)
try:
ensure_git_repo()
ensure_clean_worktree()
base_branch = current_branch()
base_head = head_sha()
logger.info("Bieżąca gałąź: %s", base_branch)
logger.info("HEAD: %s", base_head[:12])
# Zbierz tagi osiągalne z bieżącej gałęzi
merged_tags = tags_merged_into(base_branch)
if not merged_tags:
logger.warning(
"Nie znaleziono tagów osiągalnych z bieżącej gałęzi. Gałąź zostanie zbudowana tylko z HEAD."
)
# Posortuj tagi po czasie commita
sorted_tags = sort_tags_by_commit_time(merged_tags)
# Sprawdź czy HEAD jest otagowany
head_tags = sha_has_tag(base_head)
head_is_tagged = bool(head_tags)
# Utwórz orphan branch
logger.info("Tworzę sierocą gałąź: %s", args.new_branch)
checkout_orphan_branch(args.new_branch)
prev_sha: Optional[str] = None
last_tag_name: Optional[str] = None
# Dla każdego tagu commit z jego zawartości
for tag_name, tag_sha, _ts in sorted_tags:
logger.info("Przetwarzam tag: %s (%s)", tag_name, tag_sha[:12])
replace_worktree_with_commit(tag_sha)
intermediates = list_intermediate_messages(prev_sha, tag_sha)
msg = build_commit_message_for_tag(tag_name, intermediates)
commit_all(msg)
prev_sha = tag_sha
last_tag_name = tag_name
# Jeśli HEAD nie jest dokładnie ostatnim tagiem dorzuć "unreleased"
if not head_is_tagged:
logger.info("Dodaję końcowy commit z bieżącego HEAD (unreleased).")
replace_worktree_with_commit(base_head)
inter = list_intermediate_messages(prev_sha, base_head)
msg = build_commit_message_for_head(last_tag_name, inter)
commit_all(msg)
else:
logger.info("HEAD jest oznaczony tagiem kończę na ostatnim tagu.")
# Push do nowego repo jeśli podano
if args.new_repo_url:
logger.info("Wypycham nową gałąź do: %s", args.new_repo_url)
push_new_branch(args.new_repo_url, args.new_branch)
logger.info("Zakończono pomyślnie.")
return 0
except GitError as ge:
logger.error("Błąd gita: %s", ge)
return 2
except Exception as e:
raise Exception("Nieoczekiwany błąd.") from e
return 1
if __name__ == "__main__":
sys.exit(main())
+2 -2
View File
@@ -18,8 +18,8 @@ from logging import handlers
import discord
from discord.ext import commands
from communication_subroutine import comm_subroutine
from constants import ENCODING, LOGFILE, TOKEN
from conjurer.backup_old_docker.communication_subroutine import comm_subroutine
from conjurer.backup_old_docker.constants import ENCODING, LOGFILE, TOKEN
logger = logging.getLogger("discord")
logger.setLevel(logging.INFO)
handler = handlers.RotatingFileHandler(