Budowa Statków (RT Components) — W&G (MASTER)
RT-naming zachowany: Power, Space, sloty komponentów. Walka/testy: W&G.
A. Hulls (RT)
| Klasa | Rozmiar | Mounts (typowo) | Space | Power | Uwagi |
| Raider | Tiny/Small | Prow1, Dorsal1, P/S 0–1 | 30–40 | 40–50 | Szybki, kruchy |
| Frigate | Small/Average | Prow1, Dorsal1–2, P/S 1–2 | 40–55 | 50–60 | Uniwersalny |
| Transport | Large | Dorsal1, P/S1 | 50–70 | 45–60 | Ładowność |
| Light Cruiser | Large | Prow1, Dorsal1–2, P/S2 | 60–75 | 60–70 | Platforma |
| Cruiser | Large | Prow1, Dorsal2, P/S2–3 | 70–85 | 70–80 | Trzon |
| Battlecruiser | Large | Prow1, Dorsal2, P/S3 | 80–90 | 80–90 | Ciężkie |
| Grand Cruiser | Very Large | Prow1, Dorsal2–3, P/S3 | 90–110 | 90–110 | Stare potęgi |
| Battleship | Very Large | Prow1, Dorsal3, P/S3–4 | 110–130 | 110–130 | Monstra |
B. Core Components (RT)
- Plasma Drive (Jovian/Lathe): Power; wariant moze dać +1 Speed lub +1 HND.
- Warp Engine (Strelov/Miloslav): podróże; Miloslav skraca podróż, ale +Ruin ryzyka.
- Gellar Field: ochrona w warp; w bitwie odporność na psy-efekty (GM).
- Void Shield Array (Single/Multiple): SHD 1–4.
- Bridge (Combat/Antiquity): bonusy Leadership/BS/Etherics.
- Life Sustainer (Ancient/Vitae): CR/Morale; leczenie między misjami.
- Crew Quarters (Press-Ganged/Luxury): CR/bunt.
- Auger Array (M-201.b/H-711.b): bonusy do Active Scan/Lock-On.
C. Weapons (pełne nazwy RT → W&G)
Mars-Pattern Macrocannon; Cyclone Macrocannon; Sunsear Laser Battery; Sunhammer Laser Broadside; Ryza Plasma Battery; Titanforge Lance Battery; Sunsear Lance; Bombardment Cannon; Nova Cannon; Torpedo Tubes (Standard/Plasma/Melta/Virus/Vortex/Guided); Launch Bays (Fury/Starhawk/Assault Boats).
D. Supplemental Components (RT)
- Armoured Prow; Reinforced Bulkheads; Compartmentalised Cargo Hold; Cargo Hold and Lighter Bay;
- Tenebro-Maze; Murder-Servitors; Barracks; Librarium Vault; Manufactorum;
- Temple-Shrine/Auto-Temple; Vitae Sustainer/Ancient Life Sustainer; Starchart Collection;
- Empyrean Mantle/Holo-Baffles; Repulsor Shield; Teleportarium; Observation Dome; Medicae Deck; Detention Cells;
- Augmented Retro-Thrusters; Superior Plating; Multiple Void Shield Array; Armoured Command Bridge; Grapple Launchers.
E. Kroki budowy
- Hull → zanotuj Space/Power/Slots + DEF/HND/Speed/AR/SHD/HULL/CR/TUR.
- Core Components → bilansuj Power/Space.
- Weapons → obsadź mounty RT (Port/Starboard/Dorsal/Prow).
- Supplemental → dobij szczegóły (traits, bonusy).
- Bilans (Power ≥ 0, Space ≥ 0) + finalne Traits.
F. Ekonomia
Acquisition: Influence/Wealth vs DN — Common(3), Scarce(4), Rare(5), Very Rare(6), Near-Unique(7). Archeotech: +1 DN. Endeavours mogą obniżyć DN.