mirror of
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sync: foundry v0.2
This commit is contained in:
@@ -0,0 +1,9 @@
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Type,SP Tier,Availability
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Supplemental,1,Scarce
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Essential,Base,Scarce
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Supplemental,2,Rare
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Essential,Base+1 SP,Rare
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Supplemental,3,Very Rare
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Essential,Base+2 SP,Very Rare
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Archeotech,Any,Extremely Rare
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Xenotech,Any,Near Unique
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@@ -65,3 +65,106 @@ Archeotech,Cogitator Interlink,All (unless noted),UNKN,UNKN,UNKN,Crew Rating +5
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Archeotech,Energistic Conversion Matrix,All (unless noted),UNKN,UNKN,UNKN,Divert Power to Speed as Free Action (limit +5 Speed); can depower Components.,Into the Storm (Archeotech Components)
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Archeotech,Empyrean Mantle,All (unless noted),UNKN,0,UNKN,External; Silent Running detection is two steps harder; +50 EP to Criminal objectives.,Into the Storm (Archeotech Components)
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Archeotech,Teleportarium (Teleportation Array),All (unless noted),1,1,1,Enables Hit & Run vs targets with Void Shields down; per ItS usage rules.,Into the Storm (Archeotech Components)
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Category,Component,Appropriate Hull Types,Power,Space,SP,Notes / Effects,Source
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Cargo Holds and Passenger Compartments,Cargo Hold and Lighter Bay,Raider/Frigate/Light Cruiser/Cruiser,1,2,1,Standard cargo + lighter bay,Table 8-5
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Cargo Holds and Passenger Compartments,Compartmentalized Cargo Hold,Raider/Frigate/Light Cruiser/Cruiser,2,5,1,Segmented holds; safer cargo,Table 8-5
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Cargo Holds and Passenger Compartments,Main Cargo Hold,Transports,2,4,1,Primary cargo storage,Table 8-5
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Cargo Holds and Passenger Compartments,Luxury Passenger Quarters,All Ships,2,1,1,Passenger comfort/morale,Table 8-5
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Cargo Holds and Passenger Compartments,Barracks,All Ships,2,4,2,Troop capacity; boarding bonus,Table 8-5
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Augments and Enhancements,Augmented Retro-thrusters,Raider/Frigate,3,0,2,Improved decel/turn,Table 8-5
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Augments and Enhancements,Augmented Retro-thrusters,Transports/Light Cruisers,4,0,2,Improved decel/turn,Table 8-5
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Augments and Enhancements,Augmented Retro-thrusters,Cruisers,5,0,2,Improved decel/turn,Table 8-5
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Augments and Enhancements,Reinforced Interior Bulkheads,Transports/Raiders/Frigates,0,2,2,Structural survivability,Table 8-5
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Augments and Enhancements,Reinforced Interior Bulkheads,Light Cruisers/Cruisers,0,3,2,Structural survivability,Table 8-5
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Augments and Enhancements,Armour Plating†,Transports/Raiders/Frigates,0,1,2,"† Once per vessel",Table 8-5
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Augments and Enhancements,Armour Plating†,Light Cruisers/Cruisers,0,2,2,"† Once per vessel",Table 8-5
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Augments and Enhancements,Armoured Prow†,Cruisers,0,4,2,"† Once per vessel",Table 8-5
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Augments and Enhancements,Tenebro-Maze†,Transports/Raiders/Frigates,1,2,2,"† Once per vessel",Table 8-5
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Augments and Enhancements,Tenebro-Maze†,Light Cruisers/Cruisers,2,3,2,"† Once per vessel",Table 8-5
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Additional Facilities,Extended Supply Vaults,All Ships,1,4,2,Extended endurance,Table 8-5
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Additional Facilities,Crew Reclamation Facility,All Ships,1,1,1,Reclaims crew losses,Table 8-5
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Additional Facilities,Munitorium,Transports/Raiders/Frigates,2,3,2,Ordnance logistics,Table 8-5
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Additional Facilities,Munitorium,Light Cruisers/Cruisers,3,4,2,Ordnance logistics,Table 8-5
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Additional Facilities,Temple-shrine to the God Emperor,All Ships,1,1,1,Morale/Creed benefits,Table 8-5
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Additional Facilities,Librarium Vault,All Ships,1,1,1,Archives/intel,Table 8-5
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Additional Facilities,Trophy Room,All Ships,1,1,1,Social/renown,Table 8-5
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Additional Facilities,Observation Dome,All Ships,0,1,1,Observation/social,Table 8-5
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Additional Facilities,Murder-Servitors,All Ships,1,1,2,Boarding bonus,Table 8-5
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Cargo and Passenger Compartments,Brig,All Ships,1,1,1,Prison cells,Table 1-10
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Cargo and Passenger Compartments,Ship’s Stores,Light Cruisers/Cruisers,1,5,2,Spares & supplies,Table 1-10
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Cargo and Passenger Compartments,Ship’s Stores,Transports/Grand Cruisers,1,10,2,Spares & supplies,Table 1-10
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Augments and Enhancements,Defensive Countermeasures†,All Ships,1,1,2,"† Once per vessel",Table 1-10
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Augments and Enhancements,Flak Turrets†,All Ships,1,1,1,"† Once per vessel",Table 1-10
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Augments and Enhancements,Field Bracing,All Ships,"1-3",1,2,Variable power by scope,Table 1-10
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Augments and Enhancements,Fire Suppression System†,Transports/Raiders/Frigates,1,1,2,"† Once per vessel",Table 1-10
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Augments and Enhancements,Fire Suppression System†,Light Cruisers/Cruisers,2,2,2,"† Once per vessel",Table 1-10
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Augments and Enhancements,Fire Suppression System†,Grand Cruisers,3,3,2,"† Once per vessel",Table 1-10
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Augments and Enhancements,Lux Net,All Ships,"10 generated",2,2,Generates Power; special rules,Table 1-10
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Augments and Enhancements,Minelayer Bay,Transports/Light Cruisers/Cruisers,1,4,1,Deploys mines,Table 1-10
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Augments and Enhancements,Power Ram†,Light Cruisers/Cruisers,2,0,2,"† Once per vessel",Table 1-10
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Additional Facilities,Cloudmining Facility†,Transports,3,4,1,"† Once per vessel",Table 1-10
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Additional Facilities,Hydraphuran Jamming System†,All Ships,4,0,1,"† Once per vessel",Table 1-10
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Additional Facilities,Manufactorum†,Light Cruisers/Cruisers,2,1,2,"† Once per vessel",Table 1-10
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Additional Facilities,Medicae Deck†,All Ships,2,1,1,"† Once per vessel",Table 1-10
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Additional Facilities,Melodium†,All Ships,1,1,1,"† Once per vessel",Table 1-10
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Additional Facilities,Plasma Scoop†,Raiders/Frigates,2,3,3,"† Once per vessel",Table 1-10
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Additional Facilities,Plasma Scoop†,Light Cruisers/Cruisers,3,4,3,"† Once per vessel",Table 1-10
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Additional Facilities,Pilot’s Chamber†,All Ships,1,1,1,"† Once per vessel",Table 1-10
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Additional Facilities,Salvage Systems†,Transport/Light Cruiser/Cruiser,5,3,3,"† Once per vessel",Table 1-10
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Additional Facilities,Small Craft Repair Deck†,Light Cruisers/Cruisers,2,2,1,"† Once per vessel",Table 1-10
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Additional Facilities,Spacedock Piers†,Transports (50+ Space)/Grand Cruisers,7,14,4,"† Once per vessel",Table 1-10
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Cargo Holds and Passenger Compartments,Shadowblind Bays,All Ships,3,4,2,Stealth berths,Table 4-3
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Cargo Holds and Passenger Compartments,Xenos Habitats,All Ships,2,1,1,Accommodations for xenos,Table 4-3
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Augments and Enhancements,Auxiliary Plasma Banks,Transports/Raiders/Frigates,"8 generated",5,1,Generates Power; special rules,Table 4-3
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Augments and Enhancements,Auxiliary Plasma Banks,Light Cruisers/Cruisers,"10 generated",6,1,Generates Power; special rules,Table 4-3
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Augments and Enhancements,Drop Pod Launch Bays,All Ships,1,3,2,Assault insertion bays,Table 4-3
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Augments and Enhancements,Empyrean Mantle,Transports/Raiders/Frigates,3,0,2,External; stealth vs detection,Table 4-3
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Augments and Enhancements,Empyrean Mantle,Light Cruisers/Cruisers,5,0,2,External; stealth vs detection,Table 4-3
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Augments and Enhancements,Reinforced Prow,Transports/Raiders/Frigates,0,2,1,Strengthened prow,Table 4-3
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Augments and Enhancements,Reinforced Prow,Light Cruisers/Cruisers,0,3,1,Strengthened prow,Table 4-3
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Additional Facilities,Arboretum,Transports/Raiders/Frigates,2,2,1,Life-supporting gardens,Table 4-3
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Additional Facilities,Arboretum,Light Cruisers/Cruisers,2,3,1,Life-supporting gardens,Table 4-3
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Additional Facilities,Asteroid Mining Facility,All Ships,6,10,3,Onboard mining/refinery,Table 4-3
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Additional Facilities,Astropathic Choir-chambers,All Ships,1,1,1,Astropathic communications,Table 4-3
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Additional Facilities,Broadband Hymn-casters,All Ships,3,0,1,Long-range vox-hymn projectors,Table 4-3
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Category,Component,Appropriate Hull Types,Power,Space,SP,Notes / Effects,Source
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Archeotech,Castellan Shield,All Ships,5,1,2,Archeotech void-shield variant.,Table 4-4
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Archeotech,Castellan Shield Array,Cruisers,7,2,2,Counts as multiple shields; archeotech array.,Table 4-4
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Archeotech,Cogitator Interlink†,All Ships,1,1,2,"† Once per vessel; advanced cogitator network.",Table 4-4
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Archeotech,Energistic Conversion Matrix†,All Ships,1,1,1,"† Once per vessel; convert Power to Speed per rules.",Table 4-4
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Archeotech,Gyro-stabilisation Matrix†,All Ships,1,1,1,"† Once per vessel; enhanced targeting stabilisation.",Table 4-4
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Archeotech,Staravar Laser Macrobattery,All Ships,4,4,2,Archeotech laser macrobattery (see weapon statline in Table 4-5),Table 4-4
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Archeotech,Star-flare Lance,Light Cruisers/Cruisers,12,6,3,Archeotech lance (see weapon statline in Table 4-5),Table 4-4
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Archeotech,Cypra-pattern Class 1 Drive,Transports,"30 Generated",10,2,Archeotech plasma drive.,Table 1-11
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Archeotech,Cypra-pattern Class 2 Drive,Raiders/Frigates,"40 Generated",12,2,Archeotech plasma drive.,Table 1-11
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Archeotech,Jovian-pattern Nova Cannon,Cruisers,6,7,5,Component entry for Nova Cannon mount (see weapon on Table 1-12),Table 1-11
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Archeotech,Plasma Accelerated Torpedo Tubes,All Ships,2,6,2,Archeotech torpedo tubes (see weapon on Table 1-12),Table 1-11
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Archeotech,Warp Antenna,All Ships,1,1,2,Archeotech warp comms augment.,Table 1-11
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Archeotech,Warp Sextant,All Ships,4,1,2,Archeotech warp navigation aid.,Table 1-11
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Archeotech,Ancient Life Sustainer,Transports/Raiders/Frigates,2,1,2,Archeotech life support.,Table 8-6
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Archeotech,Ancient Life Sustainer,Light Cruisers/Cruisers,2,2,2,Archeotech life support.,Table 8-6
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Archeotech,Modifified Jovian Pattern Class 1 Drive,Transports,"35 Generated",4,3,Archeotech/modified drive.,Table 8-6
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Archeotech,Modifified Lathe Pattern Class 1 Drive,Transports,"40 Generated",8,3,Archeotech/modified drive.,Table 8-6
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Archeotech,Modifified Jovian Pattern Class 2 Drive,Raiders/Frigates,"45 Generated",6,3,Archeotech/modified drive.,Table 8-6
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Archeotech,Modifified Jovian Pattern Class 3 Drive,Light Cruisers,"60 Generated",8,3,Archeotech/modified drive.,Table 8-6
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Archeotech,Modifified Jovian Pattern Class 4 Drive,Cruisers,"75 Generated",10,3,Archeotech/modified drive.,Table 8-6
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Archeotech,Bridge of Antiquity,Transports/Raiders/Frigates,1,1,2,Archeotech bridge.,Table 8-6
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Archeotech,Bridge of Antiquity,Light Cruisers/Cruisers,2,1,2,Archeotech bridge.,Table 8-6
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Archeotech,Auto-stabilised Logis-targeter,All ships,5,0,2,Archeotech targeting augmentation.,Table 8-6
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Archeotech,Teleportarium,All ships,1,1,1,Archeotech teleport array (component entry),Table 8-6
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Xenotech,Ghost Field,All ships,8,4,3,Xenos equivalent of advanced stealth shielding.,Table 8-7
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Xenotech,Shard Cannon Battery,All ships,0,3,2,Xenos macrobattery analogue.,Table 8-7
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Xenotech,Runecaster,All ships,0,1,2,Xenos augury/warding device.,Table 8-7
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Xenotech,Micro Laser Defence Grid,All ships,2,0,2,Xenos PD grid.,Table 8-7
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Xenotech,Gravity Sails,Transports/Raiders/Frigates,3,0,3,Ancient gravity sail rig.,Table 8-7
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Xenotech,Gravity Sails,Light cruisers/Cruisers,5,0,3,Ancient gravity sail rig.,Table 8-7
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@@ -1,13 +1,49 @@
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component_name,category,mount,scale,strength,damage,crit_rating,range_vu,power,space,sp,availability,special_rules_notes,book_sources,needs_review
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Mars-pattern Macrocannon Broadside (Frigate Scale),Macrocannon,Dorsal,Raider/Frigate,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Standard macrobattery for escorts; broadside-equivalent on dorsal for small hulls.,Core,check_table;check_desc;check_presence
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Mars-pattern Macrocannon Broadside (Cruiser Scale),Macrocannon,Port/Starboard,Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Standard cruiser macrobroadside component.,Core,check_table;check_desc;check_presence
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Sunsear Laser Battery (Frigate Scale),Laser Battery,Dorsal,Raider/Frigate,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,High accuracy laser macrobattery used by escorts.,Core,check_table;check_desc;check_presence
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Sunsear Laser Battery (Cruiser Scale),Laser Battery,Port/Starboard,Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Cruiser-grade laser macrobattery.,Core,check_table;check_desc;check_presence
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Dorsal Lance Battery (Frigate Grade),Lance,Dorsal,Frigate,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Single/double lance mount for escorts.,Core,check_table;check_desc;check_presence
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Prow Lance Battery (Light Cruiser),Lance,Prow,Light Cruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Iconic Dauntless prow lance fit.,Core,check_table;check_desc;check_presence
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Port/Starboard Lance Battery (Cruiser),Lance,Port/Starboard,Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Heavy lance broadside for line ships.,Core,check_table;check_desc;check_presence
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Voss-pattern Torpedo Tubes,Torpedo Tubes,Prow,Escort/Light Cruiser/Cruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,"As seen on Falchion (prow slot pre-equipped; half ammo, +1 Power).",BFK/Core,check_table
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Standard Torpedo Tubes (Cruiser Pattern),Torpedo Tubes,Prow,Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Generic torpedo tube component for cruiser-sized hulls.,Core,check_table;check_desc;check_presence
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Jovian-pattern Launch Bay,Launch Bay,Port/Starboard,Light Cruiser/Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Carrier component for attack craft (Fury/Starhawk wings).,Core/BFK,check_table;check_presence
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Nova Cannon,Nova Cannon,Prow,Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,Superheavy prow weapon; unique ammo rules.,Core/BFK,check_table;check_desc;check_presence
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Plasma Battery (Cruiser Grade),Plasma Battery,Port/Starboard,Cruiser/Battlecruiser,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,UNKN,If present in BFK as a distinct macrobattery type; verify exact name/statline.,BFK,check_table;check_desc;check_presence
|
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Mars-pattern Macrocannon Broadside (Frigate Scale),Macrocannon,Dorsal,Raider/Frigate,3,1d10+2,5,6,4,2,1,UNKN,"Standard macrobattery for escorts; broadside-equivalent on dorsal for small hulls.",Core (Table 8-4),
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Mars-pattern Macrocannon Broadside (Cruiser Scale),Macrocannon,Port/Starboard,Cruiser/Battlecruiser,6,1d10+2,5,6,4,5,1,UNKN,Standard cruiser macrobroadside component.,Core (Table 8-4),
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Sunsear Laser Battery (Frigate Scale),Laser Battery,Dorsal,Raider/Frigate,4,1d10+2,4,9,6,4,1,UNKN,High accuracy laser macrobattery used by escorts.,Core (Table 8-4),
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Sunsear Laser Battery (Cruiser Scale),Laser Battery,Port/Starboard,Cruiser/Battlecruiser,6,1d10+2,4,9,9,6,1,UNKN,Cruiser-grade laser macrobattery.,Supplemental Table 4-2,
|
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Dorsal Lance Battery (Frigate Grade),Lance,Dorsal,Frigate,1,1d10+2,3,5,6,4,2,UNKN,Single/double lance mount for escorts.,Core (Table 8-4),
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Prow Lance Battery (Light Cruiser),Lance,Prow,Light Cruiser,1,1d10+4,3,6,9,4,2,UNKN,Iconic Dauntless prow lance fit.,Core (Table 8-4),
|
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Port/Starboard Lance Battery (Cruiser),Lance,Port/Starboard,Cruiser/Battlecruiser,2,1d10+4,3,6,13,6,2,UNKN,Heavy lance broadside for line ships.,Core (Table 8-4),
|
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Voss-pattern Torpedo Tubes,Torpedo Tubes,Prow,Escort/Light Cruiser/Cruiser,2,UNKN,UNKN,UNKN,1,5,1,UNKN,"As seen on Falchion (prow slot pre-equipped; half ammo, +1 Power).",Core (Table 1-9),
|
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Standard Torpedo Tubes (Cruiser Pattern),Torpedo Tubes,Prow,Cruiser/Battlecruiser,6,UNKN,UNKN,UNKN,2,8,2,UNKN,Generic torpedo tube component for cruiser-sized hulls.,Core (Table 1-9),
|
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Jovian-pattern Launch Bay,Launch Bay,Port/Starboard,Light Cruiser/Cruiser/Battlecruiser,2,UNKN,UNKN,UNKN,1,6,2,UNKN,"Carrier component for attack craft (Fury/Starhawk wings).",Core (Table 1-9),
|
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Nova Cannon,Nova Cannon,Prow,Cruiser/Battlecruiser,SPECIAL,2d5+4,SPECIAL,6–40,3,7,3,UNKN,"Superheavy prow weapon; unique ammo rules.",Core (Table 1-9),check_table
|
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Plasma Battery (Cruiser Grade),Plasma Battery,Port/Starboard,Cruiser/Battlecruiser,4,1d10+4,4,5,7,4,2,UNKN,"If present in BFK as a distinct macrobattery type; verify exact name/statline.",Core (Table 8-4),
|
||||
Bombardment Cannons,Macrocannon,Port/Starboard,Light Cruiser/Cruiser,3,1d10+6,2,4,5,5,3,UNKN,Heavy bombardment macrobattery.,Core (Table 1-9),
|
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Disruption Macrocannons,Macrocannon,Any,All Ships,3,1d10+1,0,5,4,2,2,UNKN,"Mount varies by hull: Dorsal on escorts; Port/Starboard on larger hulls.",Core (Table 1-9),
|
||||
Disruption Macrocannon Broadside,Macrocannon,Port/Starboard,Light Cruiser/Cruiser,6,1d10+1,0,5,6,5,2,UNKN,Broadside variant.,Core (Table 1-9),
|
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Stygies-pattern Macrocannons,Macrocannon,Any,All Ships,3,1d10+2,5,5,4,3,1,UNKN,"Mount varies by hull: Dorsal on escorts; Port/Starboard on larger hulls.",Core (Table 1-9),
|
||||
Hecutor-pattern Plasma Battery,Plasma Battery,Port/Starboard,Light Cruiser/Cruiser,3,1d10+2,4,11,8,3,2,UNKN,High-velocity plasma battery.,Core (Table 1-9),
|
||||
Hecutor-pattern Plasma Broadside,Plasma Battery,Port/Starboard,Battlecruiser/Grand Cruiser,5,1d10+2,4,11,12,5,2,UNKN,Heavy plasma broadside.,Core (Table 1-9),
|
||||
|
||||
Godsbane Lance,Lance,Any,Battlecruiser/Grand Cruiser,1,1d10+2,3,12,9,4,3,UNKN,Single long-range lance.,Core (Table 1-9),
|
||||
Godsbane Lance Battery,Lance,Port/Starboard,Battlecruiser/Grand Cruiser,2,1d10+2,3,12,13,6,3,UNKN,Broadside lance battery.,Core (Table 1-9),
|
||||
Las-burner,Lance,Any,All Ships,2,1d5+1,3,3,7,3,2,UNKN,Short-range cutting lance.,Core (Table 1-9),
|
||||
Mezoa Lance Weapon,Lance,Any,All Ships,1,1d10+5,4,4,9,4,3,UNKN,High-output lance emitter.,Core (Table 1-9),
|
||||
Mezoa Lance Battery,Lance,Port/Starboard,Light Cruiser/Cruiser,2,1d10+5,4,4,13,6,3,UNKN,Heavy lance battery.,Core (Table 1-9),
|
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Voidsunder Lance Battery,Lance,Port/Starboard,Light Cruiser/Cruiser,1,1d10+4,3,6,15,8,3,UNKN,Shield-piercing lance battery.,Core (Table 1-9),
|
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|
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Ryza-pattern Nova Cannon,Nova Cannon,Prow,Cruisers,SPECIAL,2d5+5,SPECIAL,6–36,4,7,4,UNKN,"Nova weapon; special blast/aiming rules apply.",Core (Table 1-9),check_table
|
||||
|
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Fortis-pattern Torpedo Tubes,Torpedo Tubes,Prow,Light Cruiser/Cruiser,6,UNKN,UNKN,UNKN,2,8,3,UNKN,Standard cruiser/LC torpedo system.,Core (Table 1-9),
|
||||
Gryphonne-pattern Torpedo Tubes,Torpedo Tubes,Prow,Raider/Frigate/Light Cruiser/Cruiser,4,UNKN,UNKN,UNKN,2,6,1,UNKN,Escort-through-cruiser compatible tubes.,Core (Table 1-9),
|
||||
Mars-pattern Torpedo Tubes,Torpedo Tubes,Prow,Light Cruiser/Cruiser,6,UNKN,UNKN,UNKN,2,8,2,UNKN,Standard Navy cruiser torpedo fit.,Core (Table 1-9),
|
||||
|
||||
Hold Landing Bay,Launch Bay,Internal,Transports,2,UNKN,UNKN,UNKN,1,0,2,UNKN,"Cargo-hold conversion; Space shown as 0 for '—' per CSV convention.",Core (Table 1-9),
|
||||
Jovian-pattern Escort Bay,Launch Bay,Port/Starboard,Light Cruiser/Cruiser,1,UNKN,UNKN,UNKN,1,4,1,UNKN,Escort-grade launch bay.,Core (Table 1-9),
|
||||
Lathe-pattern Landing Bay,Launch Bay,Port/Starboard,Cruiser,2,UNKN,UNKN,UNKN,1,5,2,UNKN,Cruiser-grade launch bay (Lathe),Core (Table 1-9),
|
||||
|
||||
Jovian Missile Battery,Macrocannon,Any,All Ships,5,1d10+1,6,6,3,1,1,UNKN,"Missile-based macrobattery; mount varies by hull.",Supplemental Table 4-2,
|
||||
Lathe Grav-culverin Broadside,Macrocannon,Port/Starboard,Light Cruiser/Cruiser,6,1d10+3,6,5,5,5,1,UNKN,High-velocity gravitic broadside.,Supplemental Table 4-2,
|
||||
Mezoa Macrocannons,Macrocannon,Any,All Ships,4,1d10+3,5,5,4,4,1,UNKN,"Mount varies by hull: Dorsal on escorts; Port/Starboard on larger hulls.",Supplemental Table 4-2,
|
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Pyros Melta-cannons,Macrocannon,Any,All Ships,3,1d10+4,4,4,4,3,2,UNKN,Short-range melta macrobattery.,Supplemental Table 4-2,
|
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Sunhammer Lance,Lance,Any,All Ships,1,1d10+3,3,9,9,4,2,UNKN,Long-range lance emitter.,Supplemental Table 4-2,
|
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Sunhammer Lance Battery,Lance,Port/Starboard,All Ships,2,1d10+3,3,9,13,6,2,UNKN,Long-range lance battery.,Supplemental Table 4-2,
|
||||
Mars-pattern Nova Cannon,Nova Cannon,Prow,Cruisers,SPECIAL,2d5+4,SPECIAL,6–40,3,7,3,UNKN,"Nova weapon; special blast/aiming rules apply.",Core (Table 1-9),check_table
|
||||
Staravar Laser Macrobattery,Macrocannon,Any,All Ships,4,1d10+2,4,12,4,4,2,Extremely Rare,"Archeotech laser macro; mount depends on hull (Dorsal/Port-Starboard).",Table 4-5,
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Star-flare Lance,Lance,Any,Light Cruiser/Cruiser,3,1d10+3,3,7,12,6,3,Extremely Rare,Archeotech lance emitter.,Table 4-5,
|
||||
|
||||
Jovian-pattern Nova Cannon†,Nova Cannon,Prow,Cruisers,SPECIAL,2d5+7,SPECIAL,6–35,5,7,5,Extremely Rare,"† Special rules for Strength/Crit (see page 16).",Table 1-12,check_table
|
||||
Plasma Accelerated Torpedo Tubes (Archeotech Weapon),Torpedo Tubes,Prow,All Ships,4,UNKN,UNKN,UNKN,1,4,4,Extremely Rare,"Archeotech torpedo mount; torpedo warhead stats handled separately.",Table 1-12,
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|
||||
|
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-1
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0.1
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0.2
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Reference in New Issue
Block a user