diff --git a/wg-greyknights/foundry/items/Aegis Power Armour.json b/wg-greyknights/foundry/Aegis Power Armour.json similarity index 100% rename from wg-greyknights/foundry/items/Aegis Power Armour.json rename to wg-greyknights/foundry/Aegis Power Armour.json diff --git a/wg-greyknights/foundry/items/Aegis Terminator Armour.json b/wg-greyknights/foundry/Aegis Terminator Armour.json similarity index 100% rename from wg-greyknights/foundry/items/Aegis Terminator Armour.json rename to wg-greyknights/foundry/Aegis Terminator Armour.json diff --git a/wg-greyknights/foundry/items/Grey Knight Archetype.json b/wg-greyknights/foundry/Grey Knight Archetype.json similarity index 100% rename from wg-greyknights/foundry/items/Grey Knight Archetype.json rename to wg-greyknights/foundry/Grey Knight Archetype.json diff --git a/wg-greyknights/foundry/fvtt-Actor-aquila-lander-Qz0AG5vJU9HrYtxk.json b/wg-greyknights/foundry/fvtt-Actor-aquila-lander-Qz0AG5vJU9HrYtxk.json new file mode 100644 index 0000000..75e5811 --- /dev/null +++ b/wg-greyknights/foundry/fvtt-Actor-aquila-lander-Qz0AG5vJU9HrYtxk.json @@ -0,0 +1,415 @@ +{ + "folder": "Kgk6Zo2oRvw9N5ii", + "name": "Aquila Lander", + "type": "vehicle", + "img": "modules/wng-core/assets/tokens/rogue-trader-dynasties.webp", + "system": { + "complement": { + "pilot": 1, + "crew": 0, + "passenger": 7, + "list": [] + }, + "mnvr": 7, + "rarity": "rare", + "value": 14, + "traits": { + "list": [ + { + "name": "flyer" + }, + { + "name": "hover" + }, + { + "name": "reliable" + }, + { + "name": "sealed" + }, + { + "name": "turboBoost", + "rating": "6" + } + ] + }, + "combat": { + "size": "gargantuan", + "speed": 120, + "wounds": { + "value": 0, + "bonus": 0, + "max": 14 + }, + "resilience": { + "bonus": 0, + "total": 12 + }, + "defence": { + "bonus": 0 + }, + "fly": 0 + }, + "notes": "

The Aquila Lander is the vessel of choice for Gilead dignitaries when they travel between ships or make planetary landings. It is lightly armed and relies on speed to ensure the safety of its valuable passengers.

The Aquila can replace its @UUID[Compendium.wng-core.items.Item.ut6nsTPR0xL4mfET]{Heavy Bolter} with either an @UUID[Compendium.wng-core.items.Item.9DfD3HEoGmpIWLoC]{Autocannon} or a @UUID[Compendium.wng-cos.items.Item.XtRh1VndguW93hzA]{Multi-Laser}.

", + "settings": { + "hidePassengers": false + } + }, + "prototypeToken": { + "name": "Aquila Lander", + "displayName": 20, + "actorLink": false, + "appendNumber": false, + "prependAdjective": false, + "texture": { + "src": "modules/wng-core/assets/tokens/rogue-trader-dynasties.webp", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "anchorX": 0.5, + "anchorY": 0.5, + "fit": "contain", + "tint": "#ffffff", + "alphaThreshold": 0.75 + }, + "width": 4, + "height": 4, + "lockRotation": false, + "rotation": 0, + "alpha": 1, + "disposition": 0, + "displayBars": 20, + "bar1": { + "attribute": "combat.wounds" + }, + "bar2": { + "attribute": null + }, + "light": { + "alpha": 0.5, + "angle": 360, + "bright": 0, + "coloration": 1, + "dim": 0, + "attenuation": 0.5, + "luminosity": 0.5, + "saturation": 0, + "contrast": 0, + "shadows": 0, + "animation": { + "type": null, + "speed": 5, + "intensity": 5, + "reverse": false + }, + "darkness": { + "min": 0, + "max": 1 + }, + "negative": false, + "priority": 0, + "color": null + }, + "sight": { + "enabled": false, + "range": 0, + "angle": 360, + "visionMode": "basic", + "attenuation": 0.1, + "brightness": 0, + "saturation": 0, + "contrast": 0, + "color": null + }, + "detectionModes": [], + "flags": {}, + "randomImg": false, + "occludable": { + "radius": 0 + }, + "ring": { + "enabled": false, + "colors": { + "ring": null, + "background": null + }, + "effects": 1, + "subject": { + "scale": 1, + "texture": null + } + }, + "turnMarker": { + "mode": 1, + "animation": null, + "src": null, + "disposition": false + }, + "movementAction": null + }, + "items": [ + { + "_id": "c1eM1YGFaqKckprQ", + "name": "IMPERIUM", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 3500000 + }, + "core": {} + }, + "system": { + "description": "

The vast interstellar empire of Humanity that spans over a million worlds, led by the Emperor from Holy Terra.

" + }, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "_id": "AIDhVkSIsCH9Jfbx", + "name": "AERONAUTICA IMPERIALIS", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 2100000 + }, + "core": {} + }, + "system": { + "description": "

The Aeronautica Imperialis are part of the Navis Imperialis, and are responsible for Imperial in-atmosphere aviation.

" + }, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "name": "FLYER", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "_id": "l7YgMSB9ww4iKXJW", + "system": { + "description": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "ownership": { + "default": 0 + } + }, + { + "_id": "76RoKhzW7pHowYHq", + "name": "Heavy Bolter", + "type": "weapon", + "img": "modules/wng-core/assets/icons/weapons/heavy-bolter.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Weapons", + "sort": 0 + }, + "core": {} + }, + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "The outsized brother of the cousin, these heavy weapons are as terrifying as one would expect. With sustained fire these huge guns can reduce heavily armoured infantry and light vehicles to naught but unrecognizable chunks of smouldering ruin.", + "value": 6, + "keywords": "BOLT, IMPERIUM", + "equipped": true, + "attack": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "damage": { + "base": 12, + "bonus": 0, + "rank": 0, + "ed": { + "base": 2, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "otherDamage": { + "mortal": "0", + "wounds": "0", + "shock": "0" + }, + "enabled": false + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "category": "ranged", + "range": { + "short": 18, + "medium": 36, + "long": 54, + "melee": 1, + "thrown": null + }, + "ammo": { + "id": "b8eQkcc55L9gcmB3" + }, + "salvo": 3, + "traits": { + "list": [ + { + "name": "brutal" + }, + { + "rating": "4", + "name": "heavy" + }, + { + "rating": "4", + "name": "rapidFire" + } + ] + }, + "upgrades": [], + "combi": {}, + "twinned": false, + "otherDamage": {} + }, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "85dkcvhBYli5TJrZ", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "name": "Armoured Cockpit", + "folder": "FrmevO9rOTrrEhIe", + "type": "gear", + "system": { + "quantity": 1, + "rarity": "common", + "description": "Extra protection for the Pilot is always welcome, to ensure they not only deliver destruction but also deliver important passengers safely to their destinations.

Effects: This item grants the Crew inside the vehicle's cockpit an AR of 4 against any attack originating from outside the vehicle.", + "value": 5, + "keywords": "FLYER", + "effect": "", + "test": { + "self": false + } + }, + "_id": "IxcyH7fPsMvx4YFL", + "img": "modules/wng-core/assets/icons/gear/gear.webp", + "effects": [], + "sort": 100000, + "flags": { + "core": {} + }, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Heavy Bolter Ammo", + "type": "ammo", + "img": "modules/wng-core/assets/icons/ammo/ammo.webp", + "_id": "b8eQkcc55L9gcmB3", + "system": { + "quantity": 10, + "rarity": "common", + "description": "", + "value": 0, + "keywords": "", + "effect": "", + "traits": { + "list": [] + } + }, + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "ownership": { + "default": 0 + } + } + ], + "effects": [], + "flags": {}, + "_stats": { + "coreVersion": "13.347", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1756320857500, + "modifiedTime": 1756320857500, + "lastModifiedBy": "ETeghv7x8fjtIEKK", + "exportSource": { + "worldId": "gilead2", + "uuid": "Actor.Qz0AG5vJU9HrYtxk", + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1" + } + }, + "ownership": { + "default": 0 + }, + "_id": "Qz0AG5vJU9HrYtxk" +} \ No newline at end of file diff --git a/wg-greyknights/foundry/fvtt-Actor-cobra-class-destroyer-(renegade)-jPYz63kXVprYFXMi.json b/wg-greyknights/foundry/fvtt-Actor-cobra-class-destroyer-(renegade)-jPYz63kXVprYFXMi.json new file mode 100644 index 0000000..232fb2c --- /dev/null +++ b/wg-greyknights/foundry/fvtt-Actor-cobra-class-destroyer-(renegade)-jPYz63kXVprYFXMi.json @@ -0,0 +1,295 @@ +{ + "name": "Cobra-class Destroyer (Renegade)", + "type": "vehicle", + "img": "modules/wng-core/assets/tokens/generic.webp", + "system": { + "complement": { + "pilot": 0, + "crew": 0, + "passenger": 0, + "list": [] + }, + "mnvr": 2, + "rarity": "", + "value": 0, + "traits": { + "list": [] + }, + "combat": { + "size": "colossal", + "speed": 10, + "wounds": { + "value": 0, + "bonus": 0, + "max": 22 + }, + "resilience": { + "bonus": 0, + "total": 9 + }, + "defence": { + "bonus": 3 + }, + "fly": 0 + }, + "notes": "Ex-Navy Cobra in privateer hands with non-standard prow refits.", + "settings": { + "hidePassengers": false + } + }, + "prototypeToken": { + "name": "Cobra-class Destroyer (Renegade)", + "width": 4, + "height": 4, + "displayName": 50, + "actorLink": false, + "texture": { + "src": "modules/wng-core/assets/tokens/generic.webp", + "anchorX": 0.5, + "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, + "fit": "contain", + "scaleX": 1, + "scaleY": 1, + "rotation": 0, + "tint": "#ffffff", + "alphaThreshold": 0.75 + }, + "lockRotation": false, + "rotation": 0, + "alpha": 1, + "disposition": -1, + "displayBars": 0, + "bar1": { + "attribute": null + }, + "bar2": { + "attribute": null + }, + "light": { + "negative": false, + "priority": 0, + "alpha": 0.5, + "angle": 360, + "bright": 0, + "color": null, + "coloration": 1, + "dim": 0, + "attenuation": 0.5, + "luminosity": 0.5, + "saturation": 0, + "contrast": 0, + "shadows": 0, + "animation": { + "type": null, + "speed": 5, + "intensity": 5, + "reverse": false + }, + "darkness": { + "min": 0, + "max": 1 + } + }, + "sight": { + "enabled": false, + "range": 0, + "angle": 360, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "brightness": 0, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [], + "occludable": { + "radius": 0 + }, + "ring": { + "enabled": false, + "colors": { + "ring": null, + "background": null + }, + "effects": 1, + "subject": { + "scale": 1, + "texture": null + } + }, + "turnMarker": { + "mode": 1, + "animation": null, + "src": null, + "disposition": false + }, + "movementAction": null, + "flags": {}, + "randomImg": false, + "appendNumber": false, + "prependAdjective": false + }, + "flags": { + "wg-voidships": { + "source": "Battlefleet Koronus, p. 66", + "shields": { + "current": 1, + "max": 1 + }, + "speedVU": 10, + "handling": 2, + "cr": 5, + "tur": 1, + "mounts": "", + "traits": "", + "components": [] + } + }, + "items": [ + { + "_id": "aarPxYJvbSDqkUQf", + "name": "Torpedo Tubes", + "type": "weapon", + "img": "modules/wng-core/assets/icons/weapons/missile-launcher.webp", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "Torpedowe wyrzutnie okrętowe. Strzał: Gunnery (BS) vs DEF; przechwytywalne przez TUR. Statystyki efektu zależą od załadowanej głowicy.\n\n**Kompatybilna amunicja (drag&drop na aktora, a następnie wybierz w polu Ammo):**\n• Torpedo Warhead — Standard / Plasma / Melta / Virus / Vortex / Guided.\n\n**Uwaga:** natywny system W&G nie zmienia DMG/AP/ED wg amunicji; używaj opisu ładunku przy interpretacji efektu.", + "value": 0, + "keywords": "VOIDSHIP, ORDNANCE, TORPEDO, AMMO-DEPENDENT", + "equipped": true, + "attack": { + "base": 0, + "bonus": 0, + "rank": "0" + }, + "damage": { + "base": 0, + "bonus": 0, + "rank": 0, + "enabled": false, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "otherDamage": { + "mortal": "0", + "shock": "0", + "wounds": "0" + } + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "category": "launcher", + "range": { + "short": 30, + "medium": 60, + "long": 120, + "melee": 1, + "thrown": null + }, + "ammo": {}, + "salvo": 1, + "traits": { + "list": [ + { + "name": "ordnance" + }, + { + "name": "interceptable", + "rating": "TUR" + } + ] + }, + "upgrades": [], + "otherDamage": {}, + "combi": {}, + "twinned": false + }, + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758135686326, + "modifiedTime": 1758135709107, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": null, + "sort": 0, + "flags": {}, + "ownership": { + "default": 0 + } + }, + { + "_id": "RoyTsWuwxFInsIQS", + "name": "Torpedo Warhead — Guided", + "type": "ammo", + "img": "modules/wng-core/assets/icons/ammo/ammo.webp", + "system": { + "quantity": 6, + "rarity": "rare", + "description": "Naprowadzana — lepsza celność, trudniejsza do przechwycenia.", + "value": 0, + "keywords": "VOIDSHIP, TORPEDO-WARHEAD, GUIDED", + "effect": "+1k do ataku lub przerzut 1 nieudanego; TUR przeciwnika -1 do Intercept.", + "traits": { + "list": [] + } + }, + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758135687800, + "modifiedTime": 1758135687800, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": null, + "sort": 0, + "flags": {}, + "ownership": { + "default": 0 + } + } + ], + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758135625462, + "modifiedTime": 1758135625462, + "lastModifiedBy": "ETeghv7x8fjtIEKK", + "exportSource": { + "worldId": "gilead2", + "uuid": "Actor.jPYz63kXVprYFXMi", + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1" + } + }, + "folder": null, + "ownership": { + "default": 0 + }, + "_id": "jPYz63kXVprYFXMi" +} \ No newline at end of file diff --git a/wg-greyknights/foundry/fvtt-Actor-cobra-class-destroyer-b518e981d69324aa.json b/wg-greyknights/foundry/fvtt-Actor-cobra-class-destroyer-b518e981d69324aa.json new file mode 100644 index 0000000..d19252a --- /dev/null +++ b/wg-greyknights/foundry/fvtt-Actor-cobra-class-destroyer-b518e981d69324aa.json @@ -0,0 +1,172 @@ +{ + "name": "Cobra-class Destroyer", + "type": "vehicle", + "img": "modules/wng-core/assets/tokens/generic.webp", + "system": { + "complement": { + "pilot": 0, + "crew": 0, + "passenger": 0, + "list": [] + }, + "mnvr": 2, + "rarity": "", + "value": 0, + "traits": { + "list": [] + }, + "combat": { + "size": "colossal", + "speed": 10, + "wounds": { + "value": 0, + "bonus": 0, + "max": 22 + }, + "resilience": { + "bonus": 0, + "total": 9 + }, + "defence": { + "bonus": 3 + }, + "fly": 0 + }, + "notes": "Torpedo raider hunting in packs; strikes, then disengages to reload.", + "settings": { + "hidePassengers": false + } + }, + "prototypeToken": { + "name": "Cobra-class Destroyer", + "width": 4, + "height": 4, + "displayName": 50, + "actorLink": false, + "texture": { + "src": "modules/wng-core/assets/tokens/generic.webp", + "anchorX": 0.5, + "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, + "fit": "contain", + "scaleX": 1, + "scaleY": 1, + "rotation": 0, + "tint": "#ffffff", + "alphaThreshold": 0.75 + }, + "lockRotation": false, + "rotation": 0, + "alpha": 1, + "disposition": -1, + "displayBars": 0, + "bar1": { + "attribute": null + }, + "bar2": { + "attribute": null + }, + "light": { + "negative": false, + "priority": 0, + "alpha": 0.5, + "angle": 360, + "bright": 0, + "color": null, + "coloration": 1, + "dim": 0, + "attenuation": 0.5, + "luminosity": 0.5, + "saturation": 0, + "contrast": 0, + "shadows": 0, + "animation": { + "type": null, + "speed": 5, + "intensity": 5, + "reverse": false + }, + "darkness": { + "min": 0, + "max": 1 + } + }, + "sight": { + "enabled": false, + "range": 0, + "angle": 360, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "brightness": 0, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [], + "occludable": { + "radius": 0 + }, + "ring": { + "enabled": false, + "colors": { + "ring": null, + "background": null + }, + "effects": 1, + "subject": { + "scale": 1, + "texture": null + } + }, + "turnMarker": { + "mode": 1, + "animation": null, + "src": null, + "disposition": false + }, + "movementAction": null, + "flags": {}, + "randomImg": false, + "appendNumber": false, + "prependAdjective": false + }, + "flags": { + "wg-voidships": { + "source": "Battlefleet Koronus, p. 66", + "shields": { + "current": 1, + "max": 1 + }, + "speedVU": 10, + "handling": 2, + "cr": 5, + "tur": 1, + "mounts": "", + "traits": "", + "components": [] + } + }, + "items": [], + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758135104158, + "modifiedTime": 1758135104158, + "lastModifiedBy": "ETeghv7x8fjtIEKK", + "exportSource": { + "worldId": "gilead2", + "uuid": "Actor.b518e981d69324aa", + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1" + } + }, + "folder": null, + "ownership": { + "default": 0 + }, + "_id": "b518e981d69324aa" +} \ No newline at end of file diff --git a/wg-greyknights/foundry/fvtt-Actor-dauntless-class-light-cruiser-c8975bb7181d8e12.json b/wg-greyknights/foundry/fvtt-Actor-dauntless-class-light-cruiser-c8975bb7181d8e12.json new file mode 100644 index 0000000..cf9b460 --- /dev/null +++ b/wg-greyknights/foundry/fvtt-Actor-dauntless-class-light-cruiser-c8975bb7181d8e12.json @@ -0,0 +1,600 @@ +{ + "name": "Dauntless-class Light Cruiser", + "type": "vehicle", + "img": "modules/wng-core/assets/tokens/generic.webp", + "system": { + "complement": { + "pilot": 0, + "crew": 0, + "passenger": 0, + "list": [] + }, + "mnvr": 0, + "rarity": "", + "value": 0, + "traits": { + "list": [] + }, + "combat": { + "size": "", + "speed": 9, + "wounds": { + "value": 0, + "bonus": 0, + "max": 32 + }, + "resilience": { + "bonus": 0, + "total": 11 + }, + "defence": { + "bonus": 2 + }, + "fly": 0 + }, + "notes": "Versatile patrol cruiser—good acceleration and flexible refits. Often leads Passage Watch patrols.", + "settings": { + "hidePassengers": false + } + }, + "prototypeToken": { + "name": "Dauntless-class Light Cruiser", + "width": 4, + "height": 4, + "displayName": 50, + "actorLink": false, + "texture": { + "src": "modules/wng-core/assets/tokens/generic.webp", + "anchorX": 0.5, + "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, + "fit": "contain", + "scaleX": 1, + "scaleY": 1, + "rotation": 0, + "tint": "#ffffff", + "alphaThreshold": 0.75 + }, + "lockRotation": false, + "rotation": 0, + "alpha": 1, + "disposition": -1, + "displayBars": 0, + "bar1": { + "attribute": null + }, + "bar2": { + "attribute": null + }, + "light": { + "negative": false, + "priority": 0, + "alpha": 0.5, + "angle": 360, + "bright": 0, + "color": null, + "coloration": 1, + "dim": 0, + "attenuation": 0.5, + "luminosity": 0.5, + "saturation": 0, + "contrast": 0, + "shadows": 0, + "animation": { + "type": null, + "speed": 5, + "intensity": 5, + "reverse": false + }, + "darkness": { + "min": 0, + "max": 1 + } + }, + "sight": { + "enabled": false, + "range": 0, + "angle": 360, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "brightness": 0, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [], + "occludable": { + "radius": 0 + }, + "ring": { + "enabled": false, + "colors": { + "ring": null, + "background": null + }, + "effects": 1, + "subject": { + "scale": 1, + "texture": null + } + }, + "turnMarker": { + "mode": 1, + "animation": null, + "src": null, + "disposition": false + }, + "movementAction": null, + "flags": {}, + "randomImg": false, + "appendNumber": false, + "prependAdjective": false + }, + "flags": { + "wg-voidships": { + "source": "Battlefleet Koronus, p. 36", + "shields": { + "current": 2, + "max": 2 + }, + "speedVU": 9, + "handling": 0, + "cr": 6, + "tur": 2, + "mounts": "", + "traits": "", + "components": [] + } + }, + "items": [ + { + "_id": "rQRXWIkHVSfInJEU", + "name": "Launch Bay", + "type": "weapon", + "img": "modules/wng-core/assets/icons/weapons/missile-launcher.webp", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "Zatoki startowe dla skrzydeł. Test Gunnery (BS) vs DEF celu lub manewry CAP/Intercept/Bombing/Assault zgodnie z ładunkiem skrzydeł.\n\n**Kompatybilna amunicja (wybierz w polu Ammo):**\n• Wing Loadout — Fury Interceptors / Starhawk Bombers / Assault Boats.\n\n**Uwaga:** system nie modyfikuje DMG/AP/ED wg ładunku — używaj opisu skrzydła.", + "value": 0, + "keywords": "VOIDSHIP, CARRIER, CRAFT, AMMO-DEPENDENT", + "equipped": true, + "attack": { + "base": 0, + "bonus": 0, + "rank": "0" + }, + "damage": { + "base": 0, + "bonus": 0, + "rank": 0, + "enabled": false, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "otherDamage": { + "mortal": "0", + "shock": "0", + "wounds": "0" + } + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "category": "launcher", + "range": { + "short": 30, + "medium": 60, + "long": 120, + "melee": 1, + "thrown": null + }, + "ammo": {}, + "salvo": 1, + "traits": { + "list": [ + { + "name": "carrier", + "rating": "wings" + }, + { + "name": "interceptable", + "rating": "TUR" + } + ] + }, + "upgrades": [], + "otherDamage": {}, + "combi": {}, + "twinned": false + }, + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142366746, + "modifiedTime": 1758142375262, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": null, + "sort": 0, + "flags": {}, + "ownership": { + "default": 0 + } + }, + { + "_id": "gre08Ehhz66jpP3x", + "name": "Torpedo Warhead — Standard", + "type": "ammo", + "img": "modules/wng-core/assets/icons/ammo/ammo.webp", + "system": { + "quantity": 6, + "rarity": "uncommon", + "description": "Standardowa głowica torpedy. DMG/AP/ED wg zasad modułu torped.", + "value": 0, + "keywords": "VOIDSHIP, TORPEDO-WARHEAD, STANDARD", + "effect": "Atak Gunnery (BS) vs DEF; może być przechwycone przez TUR. Sugerowane: DMG 14, ED 3, AP -2.", + "traits": { + "list": [] + } + }, + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142369873, + "modifiedTime": 1758142369873, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": null, + "sort": 0, + "flags": {}, + "ownership": { + "default": 0 + } + }, + { + "_id": "Pmu9A4bJw9d7Ar1g", + "name": "Torpedo Tubes", + "type": "weapon", + "img": "modules/wng-core/assets/icons/weapons/missile-launcher.webp", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "Torpedowe wyrzutnie okrętowe. Strzał: Gunnery (BS) vs DEF; przechwytywalne przez TUR. Statystyki efektu zależą od załadowanej głowicy.\n\n**Kompatybilna amunicja (drag&drop na aktora, a następnie wybierz w polu Ammo):**\n• Torpedo Warhead — Standard / Plasma / Melta / Virus / Vortex / Guided.\n\n**Uwaga:** natywny system W&G nie zmienia DMG/AP/ED wg amunicji; używaj opisu ładunku przy interpretacji efektu.", + "value": 0, + "keywords": "VOIDSHIP, ORDNANCE, TORPEDO, AMMO-DEPENDENT", + "equipped": true, + "attack": { + "base": 0, + "bonus": 0, + "rank": "0" + }, + "damage": { + "base": 0, + "bonus": 0, + "rank": 0, + "enabled": false, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "otherDamage": { + "mortal": "0", + "shock": "0", + "wounds": "0" + } + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "category": "launcher", + "range": { + "short": 30, + "medium": 60, + "long": 120, + "melee": 1, + "thrown": null + }, + "ammo": {}, + "salvo": 1, + "traits": { + "list": [ + { + "name": "ordnance" + }, + { + "name": "interceptable", + "rating": "TUR" + } + ] + }, + "upgrades": [], + "otherDamage": {}, + "combi": {}, + "twinned": false + }, + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142371364, + "modifiedTime": 1758142375868, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": null, + "sort": 0, + "flags": {}, + "ownership": { + "default": 0 + } + }, + { + "_id": "QKm9bcww1aWOimbb", + "name": "Wing Loadout — Assault Boats", + "type": "ammo", + "img": "modules/wng-core/assets/icons/ammo/ammo.webp", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "Łodzie abordażowe — dostarczają zespoły na pokład.", + "value": 0, + "keywords": "VOIDSHIP, WING-LOADOUT, ASSAULT, BOARDING", + "effect": "Zamiast DMG uruchamia Boarding (Close/Contact). Jeśli dotrą bez strat: +2 do pierwszej fazy abordażu.", + "traits": { + "list": [] + } + }, + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142372933, + "modifiedTime": 1758142372933, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": null, + "sort": 0, + "flags": {}, + "ownership": { + "default": 0 + } + }, + { + "name": "Heavy Squig Launcha", + "type": "weapon", + "folder": "vmJPLFnHHoDwT4DM", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "

A larger version of the primitive weapon that propels murderous Orkoids known as Squigs wherever an Ork sees fit. Whenever you fire a Heavy Squig Launcha, you can fire a Bile, Bitey, or Boom Squig.

", + "value": 6, + "keywords": "ORK, SQUIG", + "equipped": true, + "attack": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "damage": { + "base": 0, + "bonus": 0, + "rank": 0, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "otherDamage": { + "mortal": "0", + "wounds": "0", + "shock": "0" + }, + "enabled": false + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "category": "launcher", + "range": { + "short": 18, + "medium": 36, + "long": 54, + "melee": 1, + "thrown": null + }, + "ammo": { + "id": "2oFWikZMQghCIcnY" + }, + "salvo": null, + "traits": { + "list": [ + { + "rating": "4", + "name": "heavy" + } + ] + }, + "upgrades": [], + "combi": {}, + "twinned": false, + "otherDamage": {} + }, + "_id": "VdgZx9v0s650UuQ0", + "img": "modules/wng-core/assets/icons/weapons/ranged-weapon.webp", + "effects": [], + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142626932, + "modifiedTime": 1758142671577, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "folder": "9ke9KBkf4wjqg6Gg", + "name": "Bile Squig", + "type": "weapon", + "_id": "2oFWikZMQghCIcnY", + "img": "modules/wng-core/assets/icons/weapons/melee-weapon.webp", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "

Squig Launcher ammunition is a living, conscious being. Its effect on the battlefield has been simplified to that of a projectile, but if you wish to run a squiggly beast as a combatant, you can use the following profile: @UUID[Compendium.wng-cos.actors.Actor.6TQklyAQ4v1RWRPv]{Bile Squig}.

", + "value": 2, + "keywords": "ORK, SQUIG", + "equipped": false, + "attack": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "damage": { + "base": 10, + "bonus": 0, + "rank": 0, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ed": { + "base": 3, + "bonus": 0, + "rank": 0 + }, + "otherDamage": { + "mortal": "0", + "wounds": "0", + "shock": "0" + }, + "enabled": false + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "category": "grenade-missile", + "range": { + "short": 0, + "medium": 0, + "long": 0, + "melee": null, + "thrown": null + }, + "ammo": { + "id": "" + }, + "salvo": 0, + "traits": { + "list": [ + { + "name": "blast", + "rating": "8" + }, + { + "name": "inflict", + "rating": "Poisoned 2" + } + ] + }, + "upgrades": [], + "combi": {}, + "twinned": false, + "otherDamage": {} + }, + "effects": [], + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142638477, + "modifiedTime": 1758142638477, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "sort": 0, + "ownership": { + "default": 0 + } + } + ], + "effects": [], + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758142355338, + "modifiedTime": 1758142671578, + "lastModifiedBy": "ETeghv7x8fjtIEKK", + "exportSource": { + "worldId": "gilead2", + "uuid": "Actor.c8975bb7181d8e12", + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1" + } + }, + "folder": null, + "ownership": { + "default": 0 + }, + "_id": "c8975bb7181d8e12" +} \ No newline at end of file diff --git a/wg-greyknights/foundry/fvtt-Actor-inquisitorial-arvus-lighter-hF4mUyX99AMTa5MI.json b/wg-greyknights/foundry/fvtt-Actor-inquisitorial-arvus-lighter-hF4mUyX99AMTa5MI.json new file mode 100644 index 0000000..761239a --- /dev/null +++ b/wg-greyknights/foundry/fvtt-Actor-inquisitorial-arvus-lighter-hF4mUyX99AMTa5MI.json @@ -0,0 +1,635 @@ +{ + "folder": "Kgk6Zo2oRvw9N5ii", + "name": "Inquisitorial Arvus Lighter", + "type": "vehicle", + "img": "modules/wng-cos/assets/tokens/arvus-lighter.webp", + "system": { + "complement": { + "pilot": 1, + "crew": 1, + "passenger": 4, + "list": [] + }, + "mnvr": 4, + "rarity": "uncommon", + "value": 10, + "traits": { + "list": [ + { + "name": "flyer" + }, + { + "name": "hover" + }, + { + "name": "reliable" + }, + { + "name": "sealed" + } + ] + }, + "combat": { + "size": "huge", + "speed": 190, + "wounds": { + "value": 0, + "bonus": 0, + "max": 17 + }, + "resilience": { + "bonus": 0, + "total": 17 + }, + "defence": { + "bonus": 0 + }, + "fly": 0 + }, + "notes": "

A small cargo shuttle, the Arvus is robust enough to double as an assault boat for infantry landings and boarding parties. Few would praise its appearance, but the vessel has become a frequent sight in warzones.

This is a special version modified to be used as an inquisitorial shuttle. Due to amount of modification it has heavily reduced passenger compartment, almost non-existent cargo compartment and very limited life support (it gets REALLY cold after three hours inside).

", + "settings": { + "hidePassengers": false + } + }, + "prototypeToken": { + "name": "Arvus Lighter", + "displayName": 20, + "actorLink": false, + "appendNumber": false, + "prependAdjective": false, + "texture": { + "src": "modules/wng-cos/assets/tokens/arvus-lighter.webp", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "anchorX": 0.5, + "anchorY": 0.5, + "fit": "contain", + "tint": "#ffffff", + "alphaThreshold": 0.75 + }, + "width": 3, + "height": 3, + "lockRotation": false, + "rotation": 0, + "alpha": 1, + "disposition": 0, + "displayBars": 20, + "bar1": { + "attribute": "combat.wounds" + }, + "bar2": { + "attribute": null + }, + "light": { + "alpha": 0.5, + "angle": 360, + "bright": 0, + "coloration": 1, + "dim": 0, + "attenuation": 0.5, + "luminosity": 0.5, + "saturation": 0, + "contrast": 0, + "shadows": 0, + "animation": { + "type": null, + "speed": 5, + "intensity": 5, + "reverse": false + }, + "darkness": { + "min": 0, + "max": 1 + }, + "negative": false, + "priority": 0, + "color": null + }, + "sight": { + "enabled": false, + "range": 0, + "angle": 360, + "visionMode": "basic", + "attenuation": 0.1, + "brightness": 0, + "saturation": 0, + "contrast": 0, + "color": null + }, + "detectionModes": [], + "flags": {}, + "randomImg": false, + "occludable": { + "radius": 0 + }, + "ring": { + "enabled": false, + "colors": { + "ring": null, + "background": null + }, + "effects": 1, + "subject": { + "scale": 1, + "texture": null + } + }, + "turnMarker": { + "mode": 1, + "animation": null, + "src": null, + "disposition": false + }, + "movementAction": null + }, + "items": [ + { + "_id": "c1eM1YGFaqKckprQ", + "name": "IMPERIUM", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 3500000 + }, + "core": {} + }, + "system": { + "description": "

The vast interstellar empire of Humanity that spans over a million worlds, led by the Emperor from Holy Terra.

" + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "_id": "AIDhVkSIsCH9Jfbx", + "name": "AERONAUTICA IMPERIALIS", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 2100000 + }, + "core": {} + }, + "system": { + "description": "

The Aeronautica Imperialis are part of the Navis Imperialis, and are responsible for Imperial in-atmosphere aviation.

" + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "name": "FLYER", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "_id": "vhTSyOGeICmO7sQ4", + "system": { + "description": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Just a very very bright searchlight", + "type": "weapon", + "folder": "ArBt3bkoEZjiK885", + "system": { + "quantity": 1, + "rarity": "rare", + "description": "

The Aeldari Inquisitorial Bright Lance fires Searchlight illuminates a target with a hyperfocussed beam of coherent light through psychically grown crystals. The beam is efficient and intensely powerful, able to penetrate even the thickest armour with pinpoint accuracy. This can be used only twice each flight before having to be recharged on the board of a capital ship

", + "value": 9, + "keywords": "LAS, AELDARI, ASURYANI", + "equipped": true, + "attack": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "damage": { + "base": 16, + "bonus": 0, + "rank": 0, + "ap": { + "base": -4, + "bonus": 0, + "rank": 0, + "dice": "" + }, + "ed": { + "base": 2, + "bonus": 0, + "rank": 0, + "dice": "" + }, + "otherDamage": { + "mortal": "0", + "wounds": "0", + "shock": "0" + }, + "enabled": false, + "dice": "" + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "category": "ranged", + "range": { + "short": 18, + "medium": 36, + "long": 54, + "melee": 1, + "thrown": null + }, + "ammo": { + "id": "" + }, + "salvo": 1, + "traits": { + "list": [ + { + "rating": "12", + "name": "heavy" + }, + { + "name": "lance" + }, + { + "name": "reliable" + } + ] + }, + "upgrades": [], + "combi": { + "id": "" + }, + "twinned": false, + "otherDamage": {} + }, + "_id": "2It4OvjTfwTp0CEX", + "img": "modules/wng-core/assets/icons/weapons/ranged-weapon.webp", + "effects": [], + "sort": 400000, + "flags": { + "LocknKey": { + "IDKeysFlag": "", + "RemoveKeyonUseFlag": false, + "LPFormulaFlag": "", + "LPFormulaOverrideFlag": false, + "LBFormulaFlag": "", + "LBFormulaOverrideFlag": false, + "ReplacementItemFlag": "" + } + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058557560, + "modifiedTime": 1758058941650, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Infernum Halo Launcher", + "folder": "kYNF8JUlpf9Syo2d", + "type": "gear", + "system": { + "quantity": 1, + "rarity": "rare", + "description": "

Capable of firing a fusillade of Flares as a defensive countermeasure to distract automatically aimed anti-air projectiles, the Infernum Halo Launcher creates a ring of holy light that defends Imperial craft, reminiscent of the protective gaze of the Emperor.

Effect: The Infernum Halo Launcher can be activated as a Reflexive Action whenever the vehicle it is attached to is targeted by an attack. When it is activated, the vehicle's Defence is increased by +4 until the start of the next Round.

", + "value": 9, + "keywords": "IMPERIUM, FLYER, ADEPTUS ASTARTES", + "effect": "", + "test": { + "self": false + } + }, + "_id": "RDQ5VFK3NNXZec4q", + "img": "modules/wng-core/assets/icons/gear/gear.webp", + "effects": [], + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058683811, + "modifiedTime": 1758058683811, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Infernum Halo Launcher", + "folder": "kYNF8JUlpf9Syo2d", + "type": "gear", + "system": { + "quantity": 1, + "rarity": "rare", + "description": "

Capable of firing a fusillade of Flares as a defensive countermeasure to distract automatically aimed anti-air projectiles, the Infernum Halo Launcher creates a ring of holy light that defends Imperial craft, reminiscent of the protective gaze of the Emperor.

Effect: The Infernum Halo Launcher can be activated as a Reflexive Action whenever the vehicle it is attached to is targeted by an attack. When it is activated, the vehicle's Defence is increased by +4 until the start of the next Round.

", + "value": 9, + "keywords": "IMPERIUM, FLYER, ADEPTUS ASTARTES", + "effect": "", + "test": { + "self": false + } + }, + "_id": "lSu6Rrrr9F11Sw3I", + "img": "modules/wng-core/assets/icons/gear/gear.webp", + "effects": [], + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058691816, + "modifiedTime": 1758058691816, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Flare Launcher", + "folder": "kYNF8JUlpf9Syo2d", + "type": "gear", + "system": { + "quantity": 1, + "rarity": "common", + "description": "

Often used as an inexpensive signalling device, the Flare Launcher has seen activity as a method to hamper enemy targeting by using obscuring smoke.

Effect: Flare Launchers are loaded with 6 Flares and can be fired using a Simple Action. When a vehicle fires a Flare, it gains +2 Defence against shooting attacks until the end of the following Round. Any allies on bikes within 12 metres of that vehicle treat their Speed as 6 higher in the Turn the Flare was fired.

", + "value": 4, + "keywords": "IMPERIUM", + "effect": "", + "test": { + "self": false + } + }, + "_id": "dszzCx9DCO0u3wAz", + "img": "modules/wng-core/assets/icons/gear/gear.webp", + "effects": [], + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058693804, + "modifiedTime": 1758058693804, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Orbital Comms Array", + "folder": "kYNF8JUlpf9Syo2d", + "type": "gear", + "system": { + "quantity": 1, + "rarity": "very-rare", + "description": "

The advanced communications technology of the Orbital Comms Array allows warriors on the ground to call down a veritable Armageddon of firepower from the colossal weaponry of Imperial Cruisers in the void.

Effect: A vehicle with an operational Orbital Comms Array is treated as having the @UUID[Compendium.wng-core.items.Item.0QAqbjjgBCYl78LT]{Bombardment} Talent, which can be used once per session by anyone aboard the vehicle.

", + "value": 6, + "keywords": "IMPERIUM, [ANY]", + "effect": "", + "test": { + "self": false + } + }, + "_id": "HRJKhtfgKDtUKKrw", + "img": "modules/wng-core/assets/icons/gear/gear.webp", + "effects": [], + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058703904, + "modifiedTime": 1758058703904, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Shield Dome", + "folder": "kYNF8JUlpf9Syo2d", + "type": "gear", + "system": { + "quantity": 1, + "rarity": "very-rare", + "description": "

A large Refractor Field designed to cloak an entire vehicle with advanced protective energies, a Shield Dome is a rare device using the height of Imperial vehicular technology.

Effect: A Shield Dome can only be installed on a Huge or larger vehicle. A vehicle with a Shield Dome gains +3* Resilience.

", + "value": 7, + "keywords": "ADEPTUS ASTARTES, PRIMARIS, TANK, TRANSPORT, RAIDER", + "effect": "", + "test": { + "self": false + } + }, + "_id": "L97wk36wXap5CFFg", + "img": "modules/wng-core/assets/icons/gear/gear.webp", + "effects": [], + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058715745, + "modifiedTime": 1758058715745, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "ownership": { + "default": 0 + } + }, + { + "_id": "srbBTA7HY8MfSS8V", + "name": "Heavy Bolter (Requires Arvus to be unsealed for use)", + "type": "weapon", + "img": "modules/wng-core/assets/icons/weapons/heavy-bolter.webp", + "effects": [], + "sort": 0, + "flags": { + "wng-core": { + "initialization-folder": "Weapons", + "sort": 0 + }, + "core": {}, + "LocknKey": { + "IDKeysFlag": "", + "RemoveKeyonUseFlag": false, + "LPFormulaFlag": "", + "LPFormulaOverrideFlag": false, + "LBFormulaFlag": "", + "LBFormulaOverrideFlag": false, + "ReplacementItemFlag": "" + } + }, + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "

The outsized brother of the cousin, these heavy weapons are as terrifying as one would expect. With sustained fire these huge guns can reduce heavily armoured infantry and light vehicles to naught but unrecognizable chunks of smouldering ruin.

It is a bolter that can be used only from the loading ramp of the ship for strafing or ground support.

", + "value": 6, + "keywords": "BOLT, IMPERIUM", + "equipped": false, + "attack": { + "base": 0, + "bonus": 0, + "rank": "none" + }, + "damage": { + "base": 12, + "bonus": 0, + "rank": 0, + "ed": { + "base": 2, + "bonus": 0, + "rank": 0, + "dice": "" + }, + "ap": { + "base": -1, + "bonus": 0, + "rank": 0, + "dice": "" + }, + "enabled": false, + "otherDamage": { + "mortal": "0", + "wounds": "0", + "shock": "0" + }, + "dice": "" + }, + "ed": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "ap": { + "base": 0, + "bonus": 0, + "rank": 0 + }, + "category": "ranged", + "range": { + "short": 18, + "medium": 36, + "long": 54, + "melee": 1, + "thrown": null + }, + "ammo": { + "id": "" + }, + "salvo": 3, + "traits": { + "list": [ + { + "name": "brutal" + }, + { + "rating": "4", + "name": "heavy" + }, + { + "rating": "4", + "name": "rapidFire" + } + ] + }, + "upgrades": [], + "otherDamage": {}, + "combi": { + "id": "" + }, + "twinned": false + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058742526, + "modifiedTime": 1758058803595, + "lastModifiedBy": "ETeghv7x8fjtIEKK" + }, + "folder": "85dkcvhBYli5TJrZ", + "ownership": { + "default": 0 + } + } + ], + "effects": [], + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "createdTime": 1758058442675, + "modifiedTime": 1758059324353, + "lastModifiedBy": "ETeghv7x8fjtIEKK", + "exportSource": { + "worldId": "gilead2", + "uuid": "Actor.hF4mUyX99AMTa5MI", + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1" + } + }, + "ownership": { + "default": 0 + }, + "_id": "hF4mUyX99AMTa5MI" +} \ No newline at end of file diff --git a/wg-greyknights/foundry/fvtt-Actor-valkyrie-_mloniya-1_-s4qSSaRJokNOfjkm.json b/wg-greyknights/foundry/fvtt-Actor-valkyrie-_mloniya-1_-s4qSSaRJokNOfjkm.json new file mode 100644 index 0000000..ef864f3 --- /dev/null +++ b/wg-greyknights/foundry/fvtt-Actor-valkyrie-_mloniya-1_-s4qSSaRJokNOfjkm.json @@ -0,0 +1,661 @@ +{ + "folder": null, + "name": "Valkyrie \"Mloniya 1\"", + "type": "vehicle", + "img": "modules/wng-cos/assets/tokens/valkyrie.webp", + "system": { + "complement": { + "pilot": 1, + "crew": 3, + "passenger": 12, + "list": [] + }, + "mnvr": 6, + "rarity": "rare", + "value": 13, + "traits": { + "list": [ + { + "name": "flyer" + }, + { + "name": "hover" + }, + { + "name": "reliable" + }, + { + "name": "sealed" + }, + { + "name": "turboBoost", + "rating": "8" + } + ] + }, + "combat": { + "size": "gargantuan", + "speed": 115, + "wounds": { + "value": 0, + "bonus": 0, + "max": 15 + }, + "resilience": { + "bonus": 0, + "total": 15 + }, + "defence": { + "bonus": 0 + }, + "fly": 0 + }, + "notes": "

The Valkyrie serves the Imperium as a versatile and reliable aerial weapons platform. It can also deploy and extricate ground troops with ease due to its VTOL capabilities and high speed. Combining these aspects with respectable armour and easily customisable weaponry, the Valkyrie is an invaluable asset to the Imperium’s military forces.

Though technically under the purview of the Imperial Navy, Valkyries are usually despatched to support Imperial Guard deployments of all types, from small sorties to full-scale battles. For beleaguered ground troops, the scream of their engines is always a welcome sound.

A Valkyrie may replace its @UUID[Compendium.wng-cos.items.Item.BEa8lO6vFyNa45Bl]{Hellstrike Missile}s with 2 @UUID[Compendium.wng-cos.items.Item.xTgz0HUZYa3SW0XK]{Multiple Rocket Pods}, and its @UUID[Compendium.wng-cos.items.Item.XtRh1VndguW93hzA]{Multi-Laser} with a @UUID[Compendium.wng-core.items.Item.x1Ouy4jFDseOnm26]{Lascannon}.

", + "settings": { + "hidePassengers": false + } + }, + "prototypeToken": { + "name": "Valkyrie", + "displayName": 20, + "actorLink": false, + "appendNumber": false, + "prependAdjective": false, + "texture": { + "src": "modules/wng-cos/assets/tokens/valkyrie.webp", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "anchorX": 0.5, + "anchorY": 0.5, + "fit": "contain", + "tint": "#ffffff", + "alphaThreshold": 0.75 + }, + "width": 4, + "height": 4, + "lockRotation": false, + "rotation": 0, + "alpha": 1, + "disposition": 0, + "displayBars": 20, + "bar1": { + "attribute": "combat.wounds" + }, + "bar2": { + "attribute": null + }, + "light": { + "alpha": 0.5, + "angle": 360, + "bright": 0, + "coloration": 1, + "dim": 0, + "attenuation": 0.5, + "luminosity": 0.5, + "saturation": 0, + "contrast": 0, + "shadows": 0, + "animation": { + "type": null, + "speed": 5, + "intensity": 5, + "reverse": false + }, + "darkness": { + "min": 0, + "max": 1 + }, + "negative": false, + "priority": 0, + "color": null + }, + "sight": { + "enabled": false, + "range": 0, + "angle": 360, + "visionMode": "basic", + "attenuation": 0.1, + "brightness": 0, + "saturation": 0, + "contrast": 0, + "color": null + }, + "detectionModes": [], + "flags": {}, + "randomImg": false, + "occludable": { + "radius": 0 + }, + "ring": { + "enabled": false, + "colors": { + "ring": null, + "background": null + }, + "effects": 1, + "subject": { + "scale": 1, + "texture": null + } + }, + "turnMarker": { + "mode": 1, + "animation": null, + "src": null, + "disposition": false + }, + "movementAction": null + }, + "items": [ + { + "_id": "c1eM1YGFaqKckprQ", + "name": "IMPERIUM", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 3500000 + }, + "core": {} + }, + "system": { + "description": "

The vast interstellar empire of Humanity that spans over a million worlds, led by the Emperor from Holy Terra.

" + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "_id": "AIDhVkSIsCH9Jfbx", + "name": "AERONAUTICA IMPERIALIS", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 2100000 + }, + "core": {} + }, + "system": { + "description": "

The Aeronautica Imperialis are part of the Navis Imperialis, and are responsible for Imperial in-atmosphere aviation.

" + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "_id": "xmheh9BsPxK1eYk3", + "name": "ASTRA MILITARUM", + "type": "keyword", + "img": "modules/wng-core/assets/factions/astra-militarum.svg", + "effects": [], + "flags": { + "wng-core": { + "initialization-folder": "Keywords", + "sort": 2500000 + }, + "core": {} + }, + "system": { + "description": "

The largest military force of the Imperium, numbering billions of mortal Humans.

" + }, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "folder": "SXjZUgQ1pROPVE9j", + "sort": 0, + "ownership": { + "default": 0 + } + }, + { + "name": "FLYER", + "type": "keyword", + "img": "modules/wng-core/assets/ui/aquila-white.webp", + "_id": "P02iUsdpBLqaajhN", + "system": { + "description": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "_stats": { + "coreVersion": "13.348", + "systemId": "wrath-and-glory", + "systemVersion": "7.1.1", + "lastModifiedBy": null + }, + "ownership": { + "default": 0 + } + }, + { + "name": "Multi-Laser", + "type": "weapon", + "folder": "5Cdtq3mpuTzh76fA", + "system": { + "quantity": 1, + "rarity": "uncommon", + "description": "

A rapid-firing and more deadly version Imperial Lasgun, the Multi-Laser utilises massive amounts of energy to fire powerful lasers at high speed. It is extremely effective at dispatching massed infantry and light vehicles with searing barrages.

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Similar to the @UUID[Compendium.wng-cos.items.Item.vFDen8DywXkNBu8K]{Hunter-Killer Missile} Missile, the Hellstrike allows Imperial aircraft to provide effective ground support

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A larger version of the primitive weapon that propels murderous Orkoids known as Squigs wherever an Ork sees fit. Whenever you fire a Heavy Squig Launcha, you can fire a Bile, Bitey, or Boom Squig.

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Developed to combat Tyranids, a vial of mutagenic acid replaces the core and tip of these rounds. As the round strikes, thousands of tiny needles splinter and rip through the vial, injecting the accumulated acid directly into exposed flesh. 

\n

Effect: +3 ED against organic targets. +2 ED against inorganic targets.

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A Hurricane Bolter comprises six interlinked Boltguns mounted on a single vehicle sponson, multiplying the deadly force of the Adeptus Astartes’ iconic weapon.

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These powerful armour-piercing Bolt shells possess a solid adamantium core delivered by a powerful propellant. Upon impact, the outer casing peels away, allowing the high-velocity adamantium penetrator to accelerate further into the target before its payload detonates.

\n

Effect: AP -2

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