diff --git a/wg-voidships/LICENSE.txt b/wg-voidships/LICENSE.txt deleted file mode 100644 index 51a949e..0000000 --- a/wg-voidships/LICENSE.txt +++ /dev/null @@ -1,2 +0,0 @@ -Unofficial fan content. Warhammer 40,000 Roleplay: Wrath & Glory © Games Workshop / Cubicle 7. -This module is not affiliated with or endorsed by either. For personal table use only. diff --git a/wg-voidships/README.md b/wg-voidships/README.md deleted file mode 100644 index e6eb9fe..0000000 --- a/wg-voidships/README.md +++ /dev/null @@ -1,8 +0,0 @@ -# Voidships for W&G — Unofficial Homebrew (v3) -Packs: -- Voidships for W&G — Rules (v3) -- RT Components — Construction (v3) -- RT Catalogue — Weapons & Components (v3) -- Ships of Gilead (Examples v3) - -Importuj wpisy z Compendium. Packi `.db` (NeDB) zautomigrują w v11+ do LevelDB. diff --git a/wg-voidships/module.json b/wg-voidships/module.json deleted file mode 100644 index ef61ecf..0000000 --- a/wg-voidships/module.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "id": "wg-voidships", - "title": "Voidships for W&G — Unofficial Homebrew (v3)", - "description": "Expanded voidship rules, RT-style construction and catalogue for Wrath & Glory. Fan-made.", - "version": "0.3.0", - "compatibility": { "minimum": "11", "verified": "13" }, - "authors": [{ "name": "User & Assistant" }], - "systems": ["wrath-and-glory"], - "packs": [ - { "name": "voidships-rules-v3", "label": "Voidships for W&G — Rules (v3)", "path": "packs/voidships-rules-v3", "type": "JournalEntry" }, - { "name": "voidships-construction-v3", "label": "RT Components — Construction (v3)", "path": "packs/voidships-construction-v3", "type": "JournalEntry" }, - { "name": "voidships-catalogue-v3", "label": "RT Catalogue — Weapons & Components (v3)", "path": "packs/voidships-catalogue-v3", "type": "JournalEntry" }, - { "name": "ships-of-gilead-v3", "label": "Ships of Gilead (Examples v3)", "path": "packs/ships-of-gilead-v3", "type": "JournalEntry" }, - { - "name": "campaign-silica-animus", - "label": "Campaign — Silica Animus", - "path": "packs/campaign-silica-animus", - "type": "JournalEntry" -} - ], - "readme": "README.md", - "license": "LICENSE.txt" -} diff --git a/wg-voidships/packs/campaign-silica-animus.db b/wg-voidships/packs/campaign-silica-animus.db deleted file mode 100644 index 5e321ba..0000000 --- a/wg-voidships/packs/campaign-silica-animus.db +++ /dev/null @@ -1,10 +0,0 @@ -{"_id": "34434f59688d4666bef02b322c977422", "name": "Campaign: Silica Animus — Overview", "folder": null, "sort": 0, "ownership": {"default": 0}, "flags": {}, "type": "base", "pages": [{"_id": "9fe100f06bea49d2bd7522fe25f16147", "name": "Założenia i ton", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "
Ton: techno-groza, intryga Inkwizycji, łowy w próżni. Tematy: zakazane rozumy, dogmat vs przetrwanie, malatek. Reguły: używaj Voidships for W&G (v3) — RT-naming, mechanika W&G.
Data builda: 2025-08-26
", "format": 1}}, {"_id": "6036ecb066bb413599129e3f1b75fa15", "name": "Start drużyny i okrętu", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Użyj trzech zegarów (0–6):
Na złomowisku orbitalnym sonda ‘budzi’ firmware i wypowiada: Firmware Restoration Complete. Proceeding to exterminate humanoids.
Binharic na wszystkich kanałach; panika w wieży AM; gracze ratują wygaszony okręt Inkwizycji.
", "format": 1}}, {"_id": "eb1a71f3df4548c98c2b5923291ac6dc", "name": "Cele i sceny", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Triangulacja sygnałów: wieże AM, stara stocznia, opuszczony Manufactorum w pasie asteroid.
Downtime/Endeavour: Acquisition DN5 Empyrean Mantle lub Librarium Vault.
", "format": 1}}, {"_id": "8f02a181515840f99e4e7d5730ec9e11", "name": "Mini-gra: Chór Binharic", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "3-testowy skill-challenge (Tech/Scholar/Leadership), każdy test DN4:
Stara stacja z Novą. Strzał co 2 rundy; chybienie — rozproszenie: każdy w 1 VU dostaje 1k5 trafień (SHD działa, AR ignorowane).
ED=6 — dodatkowy Krytyk (użyj tabeli d66).
", "format": 1}}, {"_id": "318f64a5b9f443c1af0078da07f52ed2", "name": "Postęp frontów", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Pierścień-manufactorum w cieniu gazowego olbrzyma. Rdzeń: HK ‘dokuje’ co cykl by przepisywać firmware.
Trzy filary finału: Bitwa w próżni; Infiltracja rdzenia; Dylemat moralny (zniszczyć/uwięzić/użyć).
", "format": 1}}, {"_id": "4f7a53a188244613b551771099a5e485", "name": "Bitwa: fazy bossa", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Skill-challenge: 4 sukcesy zanim wypadną 2 komplikacje.
Trybunał Ordo; polityczne reperkusje; możliwe zamknięcie kampanii lub przejście do ‘łowów po sektorze’.
", "format": 1}}, {"_id": "bdba1c0aacd04de6b546394eadf738b0", "name": "Epilogi wariantowe", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Intercept (Fury) — co 2 ikony usuwasz 1 torpedę/skrzydło. Bombing (Starhawk) — ignoruje SHD; trafienia = 1 + 1/2 ikon (limit: liczba bombowców).
", "format": 1}}, {"_id": "90ddf71296854c33ba96c0c5f341cbb3", "name": "Nova nad głowami", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Strzał co 2 rundy; chybienie → rozproszenie (każdy w 1 VU: 1k5 trafień, AR ignorowane, SHD działa). ED=6 → dodatkowy krytyk.
", "format": 1}}, {"_id": "8e6d1e5fb9524835b013fd8774708515", "name": "Boarding", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Close/Contact: Leadership/Pilot przeciwstawnie (mody Size/CR). Teleportarium +2; Murder-Servitors +1 ED w 1. turze.
", "format": 1}}]} -{"_id": "5573961769f64c65a4abdff9ab4c5711", "name": "Łupy, Łaski i Akwizycja", "folder": null, "sort": 0, "ownership": {"default": 0}, "flags": {}, "type": "base", "pages": [{"_id": "878b5e20ca2143b19dfd83fe090fd6c0", "name": "Akwizycja (skrót)", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Influence/Wealth vs DN: Common(3), Scarce(4), Rare(5), Very Rare(6), Near-Unique(7). Archeotech: +1 DN.
", "format": 1}}, {"_id": "1eda7b586f0d4a359e6feccea380d950", "name": "Przykładowe zakupy", "type": "text", "title": {"show": true, "level": 1}, "text": {"content": "Pełna tabela w handoucie HTML Voidships_WG_Criticals_d66.html. Na życzenie dodam ją jako stronę modułu.
", "format": 1}}]} diff --git a/wg-voidships/packs/ships-of-gilead-v3.db b/wg-voidships/packs/ships-of-gilead-v3.db deleted file mode 100644 index 43a546b..0000000 --- a/wg-voidships/packs/ships-of-gilead-v3.db +++ /dev/null @@ -1,9 +0,0 @@ -{"_id":"shp-umbrae-01","name":"Inquisitorial Frigate 'Umbrae Fidelis' (Cloaked)","folder":null,"sort":0,"ownership":{"default":0},"flags":{},"type":"base","pages":[ -{"_id":"shp-umbrae-p1","name":"Vessel Overview","type":"text","title":{"show":true,"level":1},"text":{"content":"Silent-running blade of the Ordos.
| Class/Size | Frigate (Small) |
| Handling | +1 |
| Speed | 10 |
| Void Shields | 2 |
| Armour | 10 |
| Hull | 22 |
| Crew Rating | Veteran (6 dice) |
| Mount | Profil |
|---|---|
| Prow | Sunsear Lance — 16 + 3ED, AP −4, Salvo 2 |
| Dorsal | Macro — 14 + 2ED, AP −1, Salvo 3 |
| Prow Aux | Torpedo Tubes — Salvo 2; Plasma/Standard |
Traits: Cloaked (Empyrean Mantle); Advanced Auger; +1 reroll Leadership/Tech 1×/scene.
","format":1}} -]} -{"_id":"shp-golgotha-01","name":"HK Hunter-Killer 'Golgotha-α' (Boss)","folder":null,"sort":0,"ownership":{"default":0},"flags":{},"type":"base","pages":[ -{"_id":"shp-golgotha-p1","name":"Vessel Overview","type":"text","title":{"show":true,"level":1},"text":{"content":"Failsafe-restored firmware awakened an abominable logic.
| Class/Size | Raider (Tiny) |
| Handling | 0 |
| Speed | 11 |
| Void Shields | 3 |
| Armour | 12 |
| Hull | 28 |
| Crew Rating | — (AI) |
| Mount | Profil |
|---|---|
| Dorsal | Dual Lances — 18 + 3ED, AP −5, Salvo 2 |
| Port/Starboard | Heavy Macros — 16 + 3ED, AP −2, Salvo 3 |
| Prow | Torpedo Cluster — Salvo 4; Plasma/Melta/Seeking |
Traits: Boss (2 weapon actions 1×/scene), Killer Algorithms (GM Ruin → free Lock-On), Redundancy (ignore first Weapons/Sensors Offline).
","format":1}} -]} -{"_id":"shp-gloria-01","name":"Frigate 'Gloria Ex Anima'","folder":null,"sort":0,"ownership":{"default":0},"flags":{},"type":"base","pages":[ -{"_id":"shp-gloria-p1","name":"Vessel Overview","type":"text","title":{"show":true,"level":1},"text":{"content":"Veteran escort with saint-oils and stubborn machine-spirits.
| Class/Size | Frigate (Average) |
| Handling | 0 |
| Speed | 9 |
| Void Shields | 3 |
| Armour | 11 |
| Hull | 24 |
| Crew Rating | Seasoned (5 dice) |
| Mount | Profil |
|---|---|
| Prow | Ramhull Spur — Close: 1d3+2 Hull ignoring 1 Shield |
| Port/Starboard | Macro — 14 + 2ED, AP −1, Salvo 3 |
| Dorsal | Bombard — 15 + 2ED, AP −2, Salvo 2; łatwiejsze Target Subsystem |
Traits: Staunch; Servitor Cohorts (+2 dice to an unfilled role once/round).
","format":1}} -]} diff --git a/wg-voidships/packs/voidships-catalogue-v3.db b/wg-voidships/packs/voidships-catalogue-v3.db deleted file mode 100644 index 156b41b..0000000 --- a/wg-voidships/packs/voidships-catalogue-v3.db +++ /dev/null @@ -1,4 +0,0 @@ -{"_id":"cat-ovw-01","name":"RT Catalogue — Weapons & Components (v3)","folder":null,"sort":0,"ownership":{"default":0},"flags":{},"type":"base","pages":[ -{"_id":"cat-p1","name":"Weapons","type":"text","title":{"show":true,"level":1},"text":{"content":"| Kategoria | Nazwa | Profil | Tagi |
|---|---|---|---|
| Macro | Mars-Pattern Macrocannon | 14 + 3ED, AP −1, Salvo 3 | Spread |
| Macro | Cyclone Macrocannon | 15 + 2ED, AP −1, Salvo 3 | Brutal(1) |
| Laser | Sunsear Laser Battery | 13 + 3ED, AP 0, Salvo 3 | Accurate, Long |
| Laser | Sunhammer Laser Broadside | 14 + 2ED, AP 0, Salvo 3 | Accurate |
| Plasma | Ryza Plasma Battery | 15 + 3ED, AP −2, Salvo 2 | Volatile |
| Lance | Titanforge Lance Battery | 17 + 3ED, AP −4, Salvo 2 | Brutal, Precise |
| Lance | Sunsear Lance | 16 + 3ED, AP −4, Salvo 2 | Accurate |
| Siege | Bombardment Cannon | 16 + 2ED, AP −3, Salvo 2 | Siege, Cumbersome |
| Superheavy | Nova Cannon | specjalne (co 2 rundy; rozproszenie; ED=6→krytyk) | Long+, Reload(1) |
| Torpedo | Torpedo Tubes | Salvo 1–4; hit: 18 + 2ED, AP −4 | Standard/Plasma/Melta/Virus/Vortex/Guided |
| Craft | Launch Bays | Fury/Starhawk/Assault Boats | CAP/Intercept/Bombing/Assault |
Armoured Prow; Reinforced Bulkheads; Compartmentalised Cargo Hold; Cargo Hold and Lighter Bay; Tenebro-Maze; Murder-Servitors; Barracks; Librarium Vault; Manufactorum; Temple-Shrine/Auto-Temple; Vitae Sustainer/Ancient Life Sustainer; Starchart Collection; Empyrean Mantle; Holo-Baffles; Repulsor Shield; Teleportarium; Observation Dome; Medicae Deck; Detention Cells; Augmented Retro-Thrusters; Superior Plating; Multiple Void Shield Array; Armoured Command Bridge; Grapple Launchers.
","format":1}} -]} diff --git a/wg-voidships/packs/voidships-construction-v3.db b/wg-voidships/packs/voidships-construction-v3.db deleted file mode 100644 index b435408..0000000 --- a/wg-voidships/packs/voidships-construction-v3.db +++ /dev/null @@ -1,7 +0,0 @@ -{"_id":"con-ovw-01","name":"RT Components — Construction (v3)","folder":null,"sort":0,"ownership":{"default":0},"flags":{},"type":"base","pages":[ -{"_id":"con-p1","name":"Hulls","type":"text","title":{"show":true,"level":1},"text":{"content":"RT klasy z typowymi mounts i widełkami Space/Power (Raider→Battleship). Dobierz wg kampanii.
","format":1}}, -{"_id":"con-p2","name":"Core Components","type":"text","title":{"show":true,"level":1},"text":{"content":"Mars/Cyclone Macrocannon; Sunsear/Sunhammer Laser; Ryza Plasma; Titanforge/Sunsear Lance; Bombardment Cannon; Nova Cannon; Torpedo Tubes (Standard/Plasma/Melta/Virus/Vortex/Guided); Launch Bays (Fury/Starhawk/Assault Boats).
","format":1}}, -{"_id":"con-p4","name":"Supplementals","type":"text","title":{"show":true,"level":1},"text":{"content":"Armoured Prow; Reinforced Bulkheads; Compartmentalised Cargo Hold; Cargo Hold and Lighter Bay; Tenebro-Maze; Murder-Servitors; Barracks; Librarium Vault; Manufactorum; Temple-Shrine/Auto-Temple; Vitae Sustainer/Ancient Life Sustainer; Starchart Collection; Empyrean Mantle/Holo-Baffles; Repulsor Shield; Teleportarium; Observation Dome; Medicae Deck; Detention Cells; Augmented Retro-Thrusters; Superior Plating; Multiple Void Shield Array; Armoured Command Bridge; Grapple Launchers.
","format":1}}, -{"_id":"con-p5","name":"Build & Economy","type":"text","title":{"show":true,"level":1},"text":{"content":"Acquisition: Influence/Wealth vs DN Common(3)…Near-Unique(7); Archeotech +1 DN; Endeavours −1/−2 DN.
","format":1}} -]} diff --git a/wg-voidships/packs/voidships-rules-v3.db b/wg-voidships/packs/voidships-rules-v3.db deleted file mode 100644 index 91df11a..0000000 --- a/wg-voidships/packs/voidships-rules-v3.db +++ /dev/null @@ -1,9 +0,0 @@ -{"_id":"rul-ovw-01","name":"Voidships for W&G — Rules (v3)","folder":null,"sort":0,"ownership":{"default":0},"flags":{},"type":"base","pages":[ -{"_id":"rul-p1","name":"Overview","type":"text","title":{"show":true,"level":1},"text":{"content":"Unofficial homebrew. RT nazewnictwo, W&G mechanika. Ta paczka zawiera pełne zasady okrętowe.
","format":1}}, -{"_id":"rul-p2","name":"Stats & Scale","type":"text","title":{"show":true,"level":1},"text":{"content":"Klasy: Raider, Frigate, Transport, Light Cruiser, Cruiser, Battlecruiser, Grand Cruiser, Battleship.
DEF=2+HND; HND -2..+2; Speed (VU) 7–12; SHD 1–4; AR 8–14; HULL 14–40+; CR 3–7; TUR 0–3.
","format":1}}, -{"_id":"rul-p3","name":"Turn & Roles","type":"text","title":{"show":true,"level":1},"text":{"content":"Helm/Etherics → Ordnance → Enginseer → Captain/Vox. Ruch na końcu aktywacji (Speed VU). Zasięgi: Contact/Close/Medium/Long/Extreme.
Makra sumują trafienia; Lance ignorują AR (SHD blokuje; +2 ikony → przebij 1 SHD). Bombardment Cannon (Siege), Nova Cannon (co 2 rundy, rozproszenie; ED=6→krytyk), Torpedoes (Standard/Plasma/Melta/Virus/Vortex/Guided), Launch Bays (Fury/Starhawk/Assault Boats).
","format":1}}, -{"_id":"rul-p5","name":"Damage & Criticals","type":"text","title":{"show":true,"level":1},"text":{"content":"SHD → AR → HULL. Progi HULL 75/50/25% → d66 krytyk. Wrath 6 po trafieniu → dodatkowy krytyk.
","format":1}}, -{"_id":"rul-p6","name":"Boarding & Glory/Ruin","type":"text","title":{"show":true,"level":1},"text":{"content":"Close/Contact: Leadership/Pilot przeciwstawnie (mod Size/CR). Teleportarium +2.
Glory: +1k/+1ED/krótka akcja Helm/Enginseer. Ruin: seize/free Lock-On/przerzuty bossów-AI.
","format":1}}, -{"_id":"rul-p7","name":"Changes & Conversion","type":"text","title":{"show":true,"level":1},"text":{"content":"AR≈⌈Armour/2⌉; HULL≈⌈HI/5⌉; SHD 1:1; HND≈/10 (−2..+2); Speed względnie; TUR 1:1.
","format":1}} -]} diff --git a/wg-voidships/voidship-docs-journal-import.json b/wg-voidships/voidship-docs-journal-import.json new file mode 100644 index 0000000..d138433 --- /dev/null +++ b/wg-voidships/voidship-docs-journal-import.json @@ -0,0 +1,102 @@ +[ + { + "name": "Voidships — Catalogue", + "type": "base", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "flags": {}, + "pages": [ + { + "_id": "4f469d0e", + "name": "Voidships — Catalogue", + "type": "text", + "title": { + "show": true, + "level": 1 + }, + "text": { + "content": "„Niechaj salwa będzie modlitwą, a odrzut — odpowiedzią maszynowego ducha.”
\r\n| Kategoria | RT Nazwa | W&G Profil | Tagi |
|---|---|---|---|
| Macro | Mars-Pattern Macrocannon | 14 + 3ED, AP −1, Salvo 3 | Spread |
| Macro | Cyclone Macrocannon | 15 + 2ED, AP −1, Salvo 3 | Brutal(1) |
| Laser | Sunsear Laser Battery | 13 + 3ED, AP 0, Salvo 3 | Accurate, Long |
| Laser | Sunhammer Laser Broadside | 14 + 2ED, AP 0, Salvo 3 | Accurate |
| Plasma | Ryza Plasma Battery | 15 + 3ED, AP −2, Salvo 2 | Volatile |
| Lance | Titanforge Lance Battery | 17 + 3ED, AP −4, Salvo 2 | Brutal, Precise |
| Lance | Sunsear Lance | 16 + 3ED, AP −4, Salvo 2 | Accurate |
| Siege | Bombardment Cannon | 16 + 2ED, AP −3, Salvo 2 | Siege, Cumbersome |
| Superheavy | Nova Cannon | specjalne (co 2 rundy; rozproszenie; ED=6→krytyk) | Long+, Reload(1) |
| Torpedo | Torpedo Tubes | Salvo 1–4; hit: 18 + 2ED, AP −4 | Standard/Plasma/Melta/Virus/Vortex/Guided |
| Craft | Launch Bays | Fury/Starhawk/Assault Boats | CAP/Intercept/Bombing/Assault |
„Nie samym działem żyje krążownik.”
\r\n| Kategoria | Przykłady RT | Co to daje w grze (W&G) |
|---|---|---|
| Ochrona | Armoured Prow; Reinforced Bulkheads; Superior Plating; Repulsor Shield; Multiple Void Shield Array | Trwalszy przód, lepsze tarcze, mniej krytyków przy taranowaniu/ciosach w dziób. |
| Skrytość | Empyrean Mantle; Holo-Baffles; Tenebro-Maze | Utrudnia skan/namierzanie; łatwiej „zniknąć” lub ustawić zasadzki. |
| Załoga & Morale | Barracks; Temple-Shrine/Auto-Temple; Medicae Deck; Detention Cells | CR↑, łatwiejsze „Rally”; odporność na panikę/bunty; lepszy boarding. |
| Logistyka & Wiedza | Cargo Hold and Lighter Bay; Compartmentalised Cargo Hold; Librarium Vault; Manufactorum; Starchart Collection | Premie w Endeavours, łatwiejsza Akwizycja, mody do testów „ekonomicznych”. |
| Manewr & Abordaż | Augmented Retro-Thrusters; Teleportarium; Grapple Launchers; Murder-Servitors | Lepsze ustawianie kątów, szybki boarding, przewaga w starciach pokładowych. |
| Dowodzenie | Armoured Command Bridge; Observation Dome | Lepsze Leadership/Command Fire; taktyczne „oko” do scenariuszy. |
RT-naming zachowany: Power, Space, sloty komponentów. Walka/testy: W&G.
\r\n\r\nZasada kciuka: najpierw „rdzeń” (tarcze/mostek/auspeksy), potem działa, a na końcu dodatki.
\r\n„Kadłub to dusza okrętu; reszta to tylko sakramenty i pancerz.”
\r\n| Klasa | Rozmiar | Mounts (typowo) | Space | Power | Uwagi |
|---|---|---|---|---|---|
| Raider | Tiny/Small | Prow1, Dorsal1, P/S 0–1 | 30–40 | 40–50 | Szybki, kruchy |
| Frigate | Small/Average | Prow1, Dorsal1–2, P/S 1–2 | 40–55 | 50–60 | Uniwersalny |
| Transport | Large | Dorsal1, P/S1 | 50–70 | 45–60 | Ładowność |
| Light Cruiser | Large | Prow1, Dorsal1–2, P/S2 | 60–75 | 60–70 | Platforma |
| Cruiser | Large | Prow1, Dorsal2, P/S2–3 | 70–85 | 70–80 | Trzon |
| Battlecruiser | Large | Prow1, Dorsal2, P/S3 | 80–90 | 80–90 | Ciężkie |
| Grand Cruiser | Very Large | Prow1, Dorsal2–3, P/S3 | 90–110 | 90–110 | Stare potęgi |
| Battleship | Very Large | Prow1, Dorsal3, P/S3–4 | 110–130 | 110–130 | Monstra |
Po ludzku — co oznaczają kolumny:
\r\n„Dopiero gdy maszyna oddycha, możemy mówić o statku.”
\r\nPo ludzku: Core to rzeczy „bez których nie płyniesz”: napęd, warp, tarcze, mostek, życie, załoga, czujniki. Po obsadzeniu Core zwykle wiesz, na co jeszcze starczy mocy.
\r\n\r\n„Słuszna wiara wymaga zarówno procesji, jak i salwy burtowej.”
\r\nMars-Pattern Macrocannon; Cyclone Macrocannon; Sunsear Laser Battery; Sunhammer Laser Broadside; Ryza Plasma Battery; Titanforge Lance Battery; Sunsear Lance; Bombardment Cannon; Nova Cannon; Torpedo Tubes (Standard/Plasma/Melta/Virus/Vortex/Guided); Launch Bays (Fury/Starhawk/Assault Boats).
\r\nMontowanie: Prow chętnie przyjmuje Lance i Torpedo Tubes do frontalnych uderzeń; Port/Starboard to domena makr i laserowych broadside’ów; Dorsal bywa uniwersalny.
\r\n„Cnoty i przywary każdego okrętu mieszkają w jego dodatkach.”
\r\nPo ludzku — grupy dodatków:
\r\n„Kto buduje bez litanii, ten stanie na kotwicy bez tarcz.”
\r\n„Nie każdy śrubokręt jest błogosławiony — a już na pewno nie każdy fakturą.”
\r\nAcquisition: Influence/Wealth vs DN — Common(3), Scarce(4), Rare(5), Very Rare(6), Near-Unique(7). Archeotech: +1 DN. Endeavours mogą obniżyć DN.
\r\nPo ludzku: rzadkości z RT przekładaj na DN w W&G. Archeotech? Traktuj jak „Near-Unique” lub dodaj +1 DN. Downtime/Endeavour może ściąć DN o 1–2.
\r\n