mirror of
https://github.com/migatu/vtt_work.git
synced 2026-07-14 13:34:42 +00:00
Import gk-greyknight-0.6.1.zip do wg-greyknights (2025-08-22T11:40:25Z)
This commit is contained in:
@@ -1,8 +1,12 @@
|
||||
Grey Knights — Compendium (Wrath & Glory) v0.6.0
|
||||
This version ships an additive compendium 'Grey Knights — Items (0.6.0, Updated Icons)' with the seven updated items only.
|
||||
Import/replace these into your existing GK pack to avoid LevelDB caching issues. Icons now point into modules/wng-core/assets/...
|
||||
Grey Knights — Compendium (Wrath & Glory) v0.6.1
|
||||
- Consolidated main pack 'gk-items' (merged updated items; icons improved where missing/generic).
|
||||
- Auto-loadout scoped to our GK archetype.
|
||||
- If you previously had a LevelDB folder packs/gk-items/, delete it once to force re-migration, then Rebuild Index.
|
||||
|
||||
Changelog highlights:
|
||||
* Replaced Aegis/Terminator Aegis/Integrated Storm Bolter with your updated JSONs (equip-only effects left intact).
|
||||
* Added Pilgrim Astartes Power Armor and ORDO MALLEUS keyword fallback to the main pack.
|
||||
* Added Nemesis Falchions (Pair), Psycannon, Psilencer, Psybolt Ammunition.
|
||||
* Set rarity 'unique' for new weapons/ammo.
|
||||
* Improved icons for items lacking an icon, using modules/wng-core/assets list.
|
||||
|
||||
Install:
|
||||
1) Unzip as Data/modules/gk-greyknight (or merge into the existing module of the same id).
|
||||
2) Enable module; open Compendium sidebar and use the new pack 'Grey Knights — Items (0.6.0, Updated Icons)'.
|
||||
3) Drag/drop items into actors or replace entries in your main GK pack.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"id": "gk-greyknight",
|
||||
"title": "Grey Knights — Compendium (Wrath & Glory)",
|
||||
"version": "0.6.0",
|
||||
"version": "0.6.1",
|
||||
"compatibility": {
|
||||
"minimum": "11",
|
||||
"verified": "13"
|
||||
@@ -16,9 +16,9 @@
|
||||
],
|
||||
"packs": [
|
||||
{
|
||||
"name": "gk-items-060",
|
||||
"label": "Grey Knights — Items (0.6.0, Updated Icons)",
|
||||
"path": "packs/gk-items-060",
|
||||
"name": "gk-items",
|
||||
"label": "Grey Knights — Items",
|
||||
"path": "packs/gk-items",
|
||||
"type": "Item",
|
||||
"system": "wrath-and-glory",
|
||||
"private": false
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,4 +1,135 @@
|
||||
// gk-greyknight — (optional) auto-loadout helper v0.6.0 (unchanged hook)
|
||||
// gk-greyknight — auto-attach loadout (scoped + incognito + ORDO) v0.6.1
|
||||
Hooks.once("ready", () => {
|
||||
console.log("gk-greyknight v0.6.0 loaded — add-on compendium 'gk-items-060' available.");
|
||||
const PACK_KEY = "gk-greyknight.gk-items";
|
||||
const PACK_SRC_PREFIX = `Compendium.${PACK_KEY}.`;
|
||||
const CORE = {
|
||||
knife: "Compendium.wng-core.items.Item.4QVBQYWXXLyvFWkj",
|
||||
pistol: "Compendium.wng-core.items.Item.7b2xcPWBB7up65PM",
|
||||
ordo: "Compendium.wng-core.items.Item.mpcvHYlffwcBy9gP"
|
||||
};
|
||||
const ITEMS = {
|
||||
ability: "Aegis of Titan (Ability)",
|
||||
nemesis: "Nemesis Force Halberd",
|
||||
storm: "Grey Knight Armour Integrated Storm Bolter",
|
||||
aegisPA: "Aegis Power Armour",
|
||||
aegisTerm: "Terminator Aegis (Grey Knights)",
|
||||
pilgrim: "Pilgrim Astartes Power Armor",
|
||||
ordo: "ORDO MALLEUS"
|
||||
};
|
||||
const FLAG_SCOPE = "gk-greyknight"; const FLAG_DONE = "autoLoadoutDone";
|
||||
|
||||
async function fetchFromCompendium(name) {
|
||||
const pack = game.packs.get(PACK_KEY);
|
||||
if (!pack) return null;
|
||||
const index = await pack.getIndex();
|
||||
const hit = index.find(e => e.name === name);
|
||||
if (!hit) return null;
|
||||
const doc = await pack.getDocument(hit._id);
|
||||
return doc?.toObject();
|
||||
}
|
||||
async function fetchFromUuid(uuid) { try { const doc = await fromUuid(uuid); return doc?.toObject(); } catch(e){ return null; } }
|
||||
async function ensureOnActor(actor, srcDoc, equip=false) {
|
||||
const name = srcDoc?.name; if (!name) return null;
|
||||
let have = actor.items.getName(name);
|
||||
if (have) { if (typeof have.system?.equipped !== "undefined") await have.update({"system.equipped": !!equip}); return have; }
|
||||
if (equip && srcDoc.system && typeof srcDoc.system.equipped !== "undefined") srcDoc.system.equipped = true;
|
||||
const [created] = await actor.createEmbeddedDocuments("Item", [srcDoc]);
|
||||
return created;
|
||||
}
|
||||
async function ensureByName(actor, name, equip=false) {
|
||||
const have = actor.items.getName(name);
|
||||
if (have) { if (typeof have.system?.equipped !== "undefined") await have.update({"system.equipped": !!equip}); return have; }
|
||||
let src = await fetchFromCompendium(name);
|
||||
if (!src) { const world = game.items.getName(name); if (world) src = world.toObject(); }
|
||||
if (!src) return null;
|
||||
return ensureOnActor(actor, src, equip);
|
||||
}
|
||||
async function setEquipped(actor, name, on) {
|
||||
const it = actor.items.getName(name);
|
||||
if (it && typeof it.system?.equipped !== "undefined") await it.update({"system.equipped": !!on});
|
||||
}
|
||||
|
||||
if (window._gkAutoLoadoutHookId) { Hooks.off("createItem", window._gkAutoLoadoutHookId); window._gkAutoLoadoutHookId = null; }
|
||||
|
||||
window._gkAutoLoadoutHookId = Hooks.on("createItem", async (item, opts, userId) => {
|
||||
try {
|
||||
if (item?.type !== "archetype") return;
|
||||
const src = item?.flags?.core?.sourceId || "";
|
||||
const isFromOurPack = src.startsWith(PACK_SRC_PREFIX);
|
||||
const isOurGKByName = item?.name === "Grey Knight (Archetype)";
|
||||
if (!isFromOurPack && !isOurGKByName) return;
|
||||
if (game.userId !== userId) return;
|
||||
const actor = item.parent; if (!actor) return;
|
||||
if (actor.getFlag(FLAG_SCOPE, FLAG_DONE)) return;
|
||||
await actor.setFlag(FLAG_SCOPE, FLAG_DONE, true);
|
||||
|
||||
await ensureByName(actor, ITEMS.ability, false);
|
||||
let ordoDoc = await fetchFromUuid(CORE.ordo);
|
||||
if (!ordoDoc) ordoDoc = await fetchFromCompendium(ITEMS.ordo);
|
||||
if (ordoDoc) await ensureOnActor(actor, ordoDoc, false);
|
||||
|
||||
const content = `
|
||||
<style>
|
||||
.gk-choices .opt{display:flex;gap:.6rem;align-items:flex-start;padding:.35rem .5rem;border:1px solid #6663;border-radius:6px;margin:.35rem 0}
|
||||
.gk-choices .opt label{font-weight:600}
|
||||
.gk-choices .hint{font-size:.9em;opacity:.85;margin-left:1.7rem}
|
||||
</style>
|
||||
<div class="gk-choices">
|
||||
<div class="opt">
|
||||
<input type="radio" name="mode" value="incog" id="gk-incog">
|
||||
<label for="gk-incog">Incognito — Pilgrim Astartes Power Armor + Combat Knife + Bolt Pistol</label>
|
||||
</div>
|
||||
<div class="hint">Low‑profile loadout (bez Nemesis/SB)</div>
|
||||
<div class="opt">
|
||||
<input type="radio" name="mode" value="war" id="gk-war" checked>
|
||||
<label for="gk-war">War‑Plate — Aegis Power Armour</label>
|
||||
</div>
|
||||
<div class="hint">Aegis PA + Nemesis + Integrated Storm Bolter</div>
|
||||
<div class="opt">
|
||||
<input type="radio" name="mode" value="term" id="gk-term">
|
||||
<label for="gk-term">Terminator — Terminator Aegis</label>
|
||||
</div>
|
||||
<div class="hint">Terminator Aegis + Nemesis + Integrated Storm Bolter</div>
|
||||
</div>`;
|
||||
|
||||
const choice = await new Promise(resolve => {
|
||||
new Dialog({ title: "Grey Knight — Wybierz Loadout",
|
||||
content,
|
||||
buttons: {
|
||||
ok: {label: "Zastosuj", icon:"<i class='fas fa-check'></i>", callback: html => resolve(html.find('input[name=\"mode\"]:checked').val() || "war")},
|
||||
cancel: {label:"Anuluj", callback: ()=>resolve(null)}
|
||||
}, default: "ok"
|
||||
}).render(true);
|
||||
});
|
||||
if (!choice) return;
|
||||
|
||||
await setEquipped(actor, ITEMS.aegisPA, false);
|
||||
await setEquipped(actor, ITEMS.aegisTerm, false);
|
||||
await setEquipped(actor, ITEMS.nemesis, false);
|
||||
await setEquipped(actor, ITEMS.storm, false);
|
||||
await setEquipped(actor, ITEMS.pilgrim, false);
|
||||
|
||||
if (choice === "incog") {
|
||||
await ensureByName(actor, ITEMS.pilgrim, true);
|
||||
const knife = await fetchFromUuid(CORE.knife); if (knife) await ensureOnActor(actor, knife, true);
|
||||
const pistol = await fetchFromUuid(CORE.pistol); if (pistol) await ensureOnActor(actor, pistol, true);
|
||||
} else if (choice === "war") {
|
||||
await ensureByName(actor, ITEMS.nemesis, true);
|
||||
await ensureByName(actor, ITEMS.storm, true);
|
||||
await ensureByName(actor, ITEMS.aegisPA, true);
|
||||
} else if (choice === "term") {
|
||||
await ensureByName(actor, ITEMS.nemesis, true);
|
||||
await ensureByName(actor, ITEMS.storm, true);
|
||||
await ensureByName(actor, ITEMS.aegisTerm, true);
|
||||
}
|
||||
|
||||
const abil = actor.items.getName(ITEMS.ability);
|
||||
const anyAegisOn = !!actor.items.find(i => ["armour","armor"].includes(i.type) && /Aegis/.test(i.name) && i.system?.equipped);
|
||||
if (abil?.effects?.length) for (const ef of abil.effects) if (ef.name?.toLowerCase().includes("synergy")) await ef.update({disabled: !anyAegisOn});
|
||||
|
||||
ui.notifications.info(`GK loadout: ${choice.toUpperCase()} ustawiony.`);
|
||||
} catch (e) { console.error("gk-greyknight auto-loadout error:", e); }
|
||||
});
|
||||
|
||||
console.log("gk-greyknight: auto-loadout hook active (v0.6.1)");
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user