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18 KiB
18 KiB
| 1 | Category | Component | Appropriate Hull Types | Power | Space | SP | Notes / Effects | Source |
|---|---|---|---|---|---|---|---|---|
| 2 | Supplemental | Augmented Retro-Thrusters | All | 2 | 0 | 0 | Improves turning/decels (core rules). | FFG Drydock: Table 1-4 Supplemental Components |
| 3 | Supplemental | Armoured Prow | All | 0 | 0 | 1 | Reinforced prow; ramming/front armour interactions. | FFG Drydock: Table 1-4 Supplemental Components |
| 4 | Supplemental | Armour Plating | All | 1 | 1 | 2 | Additional armour plating. | FFG Drydock: Table 1-4 Supplemental Components |
| 5 | Supplemental | Auto-Temple | All | 1 | 1 | 0 | Automated shrine; morale/Creed bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 6 | Supplemental | Barracks | All | 2 | 4 | 2 | Troop capacity; boarding bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 7 | Supplemental | Brig | All | 1 | 1 | 1 | Cells for prisoners; NPC/social modifiers. | FFG Drydock: Table 1-4 Supplemental Components |
| 8 | Supplemental | Cargo Hold and Lighter Bay | All | 1 | 2 | 1 | Cargo space + small craft (lighters). | FFG Drydock: Table 1-4 Supplemental Components |
| 9 | Supplemental | Casemate Main Weapon Mounts | All | 2 | 2 | 1 | Weapon mount modification (main). | FFG Drydock: Table 1-4 Supplemental Components |
| 10 | Supplemental | Casemate Weapon Mounts | All | 1 | 1 | 0 | Weapon mount modification (secondary). | FFG Drydock: Table 1-4 Supplemental Components |
| 11 | Supplemental | Chimera Pattern Defensive Armour | All | 0 | 1 | 1 | Defensive armour scheme. | FFG Drydock: Table 1-4 Supplemental Components |
| 12 | Supplemental | Compartmentalized Cargo Hold | All | 2 | 4 | 1 | Segmented holds; safer cargo. | FFG Drydock: Table 1-4 Supplemental Components |
| 13 | Supplemental | Combat Jet Batteries (Lance) | All | 12 | 6 | 2 | Lance-type casemate batteries. | FFG Drydock: Table 1-4 Supplemental Components |
| 14 | Supplemental | Combat Macrocannon Broadsides | All | 8 | 6 | 2 | Macrobattery broadside (combat). | FFG Drydock: Table 1-4 Supplemental Components |
| 15 | Supplemental | Combat Void Shield Array | All | 0 | 1 | 2 | Combat-optimised void shields. | FFG Drydock: Table 1-4 Supplemental Components |
| 16 | Supplemental | Command Bridge | All | 1 | 1 | 2 | Bridge variant with command bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 17 | Supplemental | Defense System | All | 1 | 1 | 1 | General defensive array. | FFG Drydock: Table 1-4 Supplemental Components |
| 18 | Supplemental | Deflector Array (Lance) | All | 8 | 4 | 1 | Lance deflector battery. | FFG Drydock: Table 1-4 Supplemental Components |
| 19 | Supplemental | Deep Void Augur Array | All | 4 | 0 | 0 | Long-range augury. | FFG Drydock: Table 1-4 Supplemental Components |
| 20 | Supplemental | Ekthir Pattern Hole-Moulded Void Shield Array | All | 0 | 2 | 0 | Hull-moulded void shield. | FFG Drydock: Table 1-4 Supplemental Components |
| 21 | Supplemental | Extended Supply Vaults | All | 0 | 1 | 1 | Extended supplies; endurance. | FFG Drydock: Table 1-4 Supplemental Components |
| 22 | Supplemental | Fibre Optic Wire Weave | All | 0 | 0 | 1 | Reinforced wiring; harder to disable. | FFG Drydock: Table 1-4 Supplemental Components |
| 23 | Supplemental | Forward Landing Bay | All | 2 | 1 | 0 | Forward-position launch bay. | FFG Drydock: Table 1-4 Supplemental Components |
| 24 | Supplemental | Gothic Class Five Torpedo Tubes | All | 2 | 3 | 2 | Torpedo tubes (size V). | FFG Drydock: Table 1-4 Supplemental Components |
| 25 | Supplemental | Gothic Class Six Torpedo Tubes | All | 2 | 4 | 3 | Torpedo tubes (size VI). | FFG Drydock: Table 1-4 Supplemental Components |
| 26 | Supplemental | Gryphonne Pattern Viper Drive | All | 2 | 2 | 3 | Thruster/drive upgrade. | FFG Drydock: Table 1-4 Supplemental Components |
| 27 | Supplemental | Gyro-Stabilised Targeting Matrix | All | 2 | 1 | 1 | Targeting cogitators; gunnery bonus. | FFG Drydock: Table 1-4 Supplemental Components |
| 28 | Supplemental | Hecuter Auger Array | All | 4 | 0 | 0 | Advanced augurs. | FFG Drydock: Table 1-4 Supplemental Components |
| 29 | Supplemental | Heavy Stormport | All | 1 | 4 | 1 | Large docking port. | FFG Drydock: Table 1-4 Supplemental Components |
| 30 | Supplemental | Heavy Clan-Kin Quarters | All | 2 | 3 | 1 | Upgraded clan-kin quarters. | FFG Drydock: Table 1-4 Supplemental Components |
| 31 | Supplemental | Hymnocular Beam System | All | 1 | 1 | 1 | Psychoacoustic broadcast; intimidation. | FFG Drydock: Table 1-4 Supplemental Components |
| 32 | Supplemental | Landing Bay | All | 1 | 1 | 0 | Standard launch bay. | FFG Drydock: Table 1-4 Supplemental Components |
| 33 | Supplemental | Librarium Vault | All | 1 | 1 | 1 | Archives; inquiry bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 34 | Supplemental | Luxury Passenger Quarters | All | 1 | 1 | 2 | Passenger comfort; profit/morale. | FFG Drydock: Table 1-4 Supplemental Components |
| 35 | Supplemental | Main Cargo Hold | All | 0 | 4 | 1 | Primary cargo storage. | FFG Drydock: Table 1-4 Supplemental Components |
| 36 | Supplemental | Main Hangar Bay | All | 1 | 1 | 0 | Central hangar/launch bay. | FFG Drydock: Table 1-4 Supplemental Components |
| 37 | Supplemental | Mausoleum | All | 1 | 1 | 1 | Honours the dead; morale effects. | FFG Drydock: Table 1-4 Supplemental Components |
| 38 | Supplemental | Mezoa Pattern Armoured Prow | All | 0 | 0 | 2 | Reinforced prow (Mezoa). | FFG Drydock: Table 1-4 Supplemental Components |
| 39 | Supplemental | Murder Servitors | All | 1 | 2 | 1 | Boarding servitors; Hit & Run bonus. | FFG Drydock: Table 1-4 Supplemental Components |
| 40 | Supplemental | Observation Dome | All | 0 | 1 | 1 | Observation blister; social bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 41 | Supplemental | Plasma Broadsides | All | 6 | 6 | 2 | Plasma macrobattery broadside. | FFG Drydock: Table 1-4 Supplemental Components |
| 42 | Supplemental | Plasma Accelerated Torpedo Tubes | All | 3 | 4 | 2 | PAT torpedo tubes. | FFG Drydock: Table 1-4 Supplemental Components |
| 43 | Supplemental | Plasma Battery | All | 2 | 1 | 2 | Plasma macrobattery. | FFG Drydock: Table 1-4 Supplemental Components |
| 44 | Supplemental | Plasma Flare Shield | All | 1 | 0 | 1 | Plasma flare countermeasures. | FFG Drydock: Table 1-4 Supplemental Components |
| 45 | Supplemental | Repair Deck | All | 3 | 3 | 1 | Onboard repair facility. | FFG Drydock: Table 1-4 Supplemental Components |
| 46 | Supplemental | Salvage Systems | All | 1 | 3 | 1 | Recovery & salvage gear. | FFG Drydock: Table 1-4 Supplemental Components |
| 47 | Supplemental | Strategic Countermeasure Array | All | 1 | 1 | 1 | EW countermeasures. | FFG Drydock: Table 1-4 Supplemental Components |
| 48 | Supplemental | Temple-Shrine to the God-Emperor | All | 1 | 1 | 1 | Shrine; morale/Creed bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 49 | Supplemental | Tenebro-Maze | All | 0 | 1 | 0 | Labyrinthine passages; boarding defense. | FFG Drydock: Table 1-4 Supplemental Components |
| 50 | Supplemental | Teleportation Array | All | 1 | 1 | 1 | Hit & Run vs targets with shields down (see ItS). | FFG Drydock: Table 1-4 Supplemental Components |
| 51 | Supplemental | Vaulted Ceilings | All | 0 | 0 | 1 | Grand interiors; social bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 52 | Supplemental | Warrior Chamber/Training Hall | All | 2 | 2 | 1 | Training facility; boarding bonuses. | FFG Drydock: Table 1-4 Supplemental Components |
| 53 | Supplemental | X-470 Ultimo Array | All | 1 | 0 | 1 | Advanced augurs. | FFG Drydock: Table 1-4 Supplemental Components |
| 54 | Xenos | Holofield | Eldar Ships | UNKN | UNKN | UNKN | Attacks vs ship: −40 to hit (−20 macrobatteries); −30 to detect; no Void Shields; always active unless destroyed. | Battlefleet Koronus (Eldar sections) |
| 55 | Xenos | Solar Sails (Small/Standard) | Eldar Ships | UNKN | UNKN | UNKN | Speed modifier by solar orientation; 90° turns regardless of hull size; may interrupt Manoeuvre for Shooting. | Battlefleet Koronus (Eldar sections) |
| 56 | Xenos | Solar Sails (Large/Extra-Large) | Eldar Ships | UNKN | UNKN | UNKN | As above; fitted to LC+ Eldar hulls; sometimes provide surplus power. | Battlefleet Koronus (Eldar sections) |
| 57 | Xenos | Warp-Plotter | Eldar Ships | UNKN | UNKN | UNKN | Eldar navigation augmentation; essential on Eldar hulls. | Battlefleet Koronus (Eldar sections) |
| 58 | Xenos | Eldar Life Sustainer | Eldar Ships | UNKN | UNKN | UNKN | Eldar-specific life sustainer (essential). | Battlefleet Koronus (Eldar sections) |
| 59 | Xenos | Eldar Crew Quarters | Eldar Ships | UNKN | UNKN | UNKN | Eldar-specific crew quarters (essential). | Battlefleet Koronus (Eldar sections) |
| 60 | Xenos | Eldar Sensor Array | Eldar Ships | UNKN | UNKN | UNKN | Eldar augur array (essential). | Battlefleet Koronus (Eldar sections) |
| 61 | Xenos | Defensive Holofield (Torpedoes) | Eldar Ships | UNKN | UNKN | UNKN | Eldar torpedoes negate Turret bonuses; Seeking rules. | Battlefleet Koronus (Eldar sections) |
| 62 | Archeotech | Castellan Shield | All (unless noted) | UNKN | UNKN | UNKN | Counts as Void Shield; once per enemy Strategic Turn, Enginseer Test to double shields temporarily. | Into the Storm (Archeotech Components) |
| 63 | Archeotech | Castellan Shield Array | All (unless noted) | UNKN | 2 | UNKN | Counts as two Void Shields; same fail-safes; increased Space. | Into the Storm (Archeotech Components) |
| 64 | Archeotech | Cogitator Interlink | All (unless noted) | UNKN | UNKN | UNKN | Crew Rating +5 due to augmented cogitators. | Into the Storm (Archeotech Components) |
| 65 | Archeotech | Energistic Conversion Matrix | All (unless noted) | UNKN | UNKN | UNKN | Divert Power to Speed as Free Action (limit +5 Speed); can depower Components. | Into the Storm (Archeotech Components) |
| 66 | Archeotech | Empyrean Mantle | All (unless noted) | UNKN | 0 | UNKN | External; Silent Running detection is two steps harder; +50 EP to Criminal objectives. | Into the Storm (Archeotech Components) |
| 67 | Archeotech | Teleportarium (Teleportation Array) | All (unless noted) | 1 | 1 | 1 | Enables Hit & Run vs targets with Void Shields down; per ItS usage rules. | Into the Storm (Archeotech Components) |
| 68 | Category | Component | Appropriate Hull Types | Power | Space | SP | Notes / Effects | Source |
| 69 | Cargo Holds and Passenger Compartments | Cargo Hold and Lighter Bay | Raider/Frigate/Light Cruiser/Cruiser | 1 | 2 | 1 | Standard cargo + lighter bay | Table 8-5 |
| 70 | Cargo Holds and Passenger Compartments | Compartmentalized Cargo Hold | Raider/Frigate/Light Cruiser/Cruiser | 2 | 5 | 1 | Segmented holds; safer cargo | Table 8-5 |
| 71 | Cargo Holds and Passenger Compartments | Main Cargo Hold | Transports | 2 | 4 | 1 | Primary cargo storage | Table 8-5 |
| 72 | Cargo Holds and Passenger Compartments | Luxury Passenger Quarters | All Ships | 2 | 1 | 1 | Passenger comfort/morale | Table 8-5 |
| 73 | Cargo Holds and Passenger Compartments | Barracks | All Ships | 2 | 4 | 2 | Troop capacity; boarding bonus | Table 8-5 |
| 74 | Augments and Enhancements | Augmented Retro-thrusters | Raider/Frigate | 3 | 0 | 2 | Improved decel/turn | Table 8-5 |
| 75 | Augments and Enhancements | Augmented Retro-thrusters | Transports/Light Cruisers | 4 | 0 | 2 | Improved decel/turn | Table 8-5 |
| 76 | Augments and Enhancements | Augmented Retro-thrusters | Cruisers | 5 | 0 | 2 | Improved decel/turn | Table 8-5 |
| 77 | Augments and Enhancements | Reinforced Interior Bulkheads | Transports/Raiders/Frigates | 0 | 2 | 2 | Structural survivability | Table 8-5 |
| 78 | Augments and Enhancements | Reinforced Interior Bulkheads | Light Cruisers/Cruisers | 0 | 3 | 2 | Structural survivability | Table 8-5 |
| 79 | Augments and Enhancements | Armour Plating† | Transports/Raiders/Frigates | 0 | 1 | 2 | † Once per vessel | Table 8-5 |
| 80 | Augments and Enhancements | Armour Plating† | Light Cruisers/Cruisers | 0 | 2 | 2 | † Once per vessel | Table 8-5 |
| 81 | Augments and Enhancements | Armoured Prow† | Cruisers | 0 | 4 | 2 | † Once per vessel | Table 8-5 |
| 82 | Augments and Enhancements | Tenebro-Maze† | Transports/Raiders/Frigates | 1 | 2 | 2 | † Once per vessel | Table 8-5 |
| 83 | Augments and Enhancements | Tenebro-Maze† | Light Cruisers/Cruisers | 2 | 3 | 2 | † Once per vessel | Table 8-5 |
| 84 | Additional Facilities | Extended Supply Vaults | All Ships | 1 | 4 | 2 | Extended endurance | Table 8-5 |
| 85 | Additional Facilities | Crew Reclamation Facility | All Ships | 1 | 1 | 1 | Reclaims crew losses | Table 8-5 |
| 86 | Additional Facilities | Munitorium | Transports/Raiders/Frigates | 2 | 3 | 2 | Ordnance logistics | Table 8-5 |
| 87 | Additional Facilities | Munitorium | Light Cruisers/Cruisers | 3 | 4 | 2 | Ordnance logistics | Table 8-5 |
| 88 | Additional Facilities | Temple-shrine to the God Emperor | All Ships | 1 | 1 | 1 | Morale/Creed benefits | Table 8-5 |
| 89 | Additional Facilities | Librarium Vault | All Ships | 1 | 1 | 1 | Archives/intel | Table 8-5 |
| 90 | Additional Facilities | Trophy Room | All Ships | 1 | 1 | 1 | Social/renown | Table 8-5 |
| 91 | Additional Facilities | Observation Dome | All Ships | 0 | 1 | 1 | Observation/social | Table 8-5 |
| 92 | Additional Facilities | Murder-Servitors | All Ships | 1 | 1 | 2 | Boarding bonus | Table 8-5 |
| 93 | Cargo and Passenger Compartments | Brig | All Ships | 1 | 1 | 1 | Prison cells | Table 1-10 |
| 94 | Cargo and Passenger Compartments | Ship’s Stores | Light Cruisers/Cruisers | 1 | 5 | 2 | Spares & supplies | Table 1-10 |
| 95 | Cargo and Passenger Compartments | Ship’s Stores | Transports/Grand Cruisers | 1 | 10 | 2 | Spares & supplies | Table 1-10 |
| 96 | Augments and Enhancements | Defensive Countermeasures† | All Ships | 1 | 1 | 2 | † Once per vessel | Table 1-10 |
| 97 | Augments and Enhancements | Flak Turrets† | All Ships | 1 | 1 | 1 | † Once per vessel | Table 1-10 |
| 98 | Augments and Enhancements | Field Bracing | All Ships | 1-3 | 1 | 2 | Variable power by scope | Table 1-10 |
| 99 | Augments and Enhancements | Fire Suppression System† | Transports/Raiders/Frigates | 1 | 1 | 2 | † Once per vessel | Table 1-10 |
| 100 | Augments and Enhancements | Fire Suppression System† | Light Cruisers/Cruisers | 2 | 2 | 2 | † Once per vessel | Table 1-10 |
| 101 | Augments and Enhancements | Fire Suppression System† | Grand Cruisers | 3 | 3 | 2 | † Once per vessel | Table 1-10 |
| 102 | Augments and Enhancements | Lux Net | All Ships | 10 generated | 2 | 2 | Generates Power; special rules | Table 1-10 |
| 103 | Augments and Enhancements | Minelayer Bay | Transports/Light Cruisers/Cruisers | 1 | 4 | 1 | Deploys mines | Table 1-10 |
| 104 | Augments and Enhancements | Power Ram† | Light Cruisers/Cruisers | 2 | 0 | 2 | † Once per vessel | Table 1-10 |
| 105 | Additional Facilities | Cloudmining Facility† | Transports | 3 | 4 | 1 | † Once per vessel | Table 1-10 |
| 106 | Additional Facilities | Hydraphuran Jamming System† | All Ships | 4 | 0 | 1 | † Once per vessel | Table 1-10 |
| 107 | Additional Facilities | Manufactorum† | Light Cruisers/Cruisers | 2 | 1 | 2 | † Once per vessel | Table 1-10 |
| 108 | Additional Facilities | Medicae Deck† | All Ships | 2 | 1 | 1 | † Once per vessel | Table 1-10 |
| 109 | Additional Facilities | Melodium† | All Ships | 1 | 1 | 1 | † Once per vessel | Table 1-10 |
| 110 | Additional Facilities | Plasma Scoop† | Raiders/Frigates | 2 | 3 | 3 | † Once per vessel | Table 1-10 |
| 111 | Additional Facilities | Plasma Scoop† | Light Cruisers/Cruisers | 3 | 4 | 3 | † Once per vessel | Table 1-10 |
| 112 | Additional Facilities | Pilot’s Chamber† | All Ships | 1 | 1 | 1 | † Once per vessel | Table 1-10 |
| 113 | Additional Facilities | Salvage Systems† | Transport/Light Cruiser/Cruiser | 5 | 3 | 3 | † Once per vessel | Table 1-10 |
| 114 | Additional Facilities | Small Craft Repair Deck† | Light Cruisers/Cruisers | 2 | 2 | 1 | † Once per vessel | Table 1-10 |
| 115 | Additional Facilities | Spacedock Piers† | Transports (50+ Space)/Grand Cruisers | 7 | 14 | 4 | † Once per vessel | Table 1-10 |
| 116 | Cargo Holds and Passenger Compartments | Shadowblind Bays | All Ships | 3 | 4 | 2 | Stealth berths | Table 4-3 |
| 117 | Cargo Holds and Passenger Compartments | Xenos Habitats | All Ships | 2 | 1 | 1 | Accommodations for xenos | Table 4-3 |
| 118 | Augments and Enhancements | Auxiliary Plasma Banks | Transports/Raiders/Frigates | 8 generated | 5 | 1 | Generates Power; special rules | Table 4-3 |
| 119 | Augments and Enhancements | Auxiliary Plasma Banks | Light Cruisers/Cruisers | 10 generated | 6 | 1 | Generates Power; special rules | Table 4-3 |
| 120 | Augments and Enhancements | Drop Pod Launch Bays | All Ships | 1 | 3 | 2 | Assault insertion bays | Table 4-3 |
| 121 | Augments and Enhancements | Empyrean Mantle | Transports/Raiders/Frigates | 3 | 0 | 2 | External; stealth vs detection | Table 4-3 |
| 122 | Augments and Enhancements | Empyrean Mantle | Light Cruisers/Cruisers | 5 | 0 | 2 | External; stealth vs detection | Table 4-3 |
| 123 | Augments and Enhancements | Reinforced Prow | Transports/Raiders/Frigates | 0 | 2 | 1 | Strengthened prow | Table 4-3 |
| 124 | Augments and Enhancements | Reinforced Prow | Light Cruisers/Cruisers | 0 | 3 | 1 | Strengthened prow | Table 4-3 |
| 125 | Additional Facilities | Arboretum | Transports/Raiders/Frigates | 2 | 2 | 1 | Life-supporting gardens | Table 4-3 |
| 126 | Additional Facilities | Arboretum | Light Cruisers/Cruisers | 2 | 3 | 1 | Life-supporting gardens | Table 4-3 |
| 127 | Additional Facilities | Asteroid Mining Facility | All Ships | 6 | 10 | 3 | Onboard mining/refinery | Table 4-3 |
| 128 | Additional Facilities | Astropathic Choir-chambers | All Ships | 1 | 1 | 1 | Astropathic communications | Table 4-3 |
| 129 | Additional Facilities | Broadband Hymn-casters | All Ships | 3 | 0 | 1 | Long-range vox-hymn projectors | Table 4-3 |
| 130 | Category | Component | Appropriate Hull Types | Power | Space | SP | Notes / Effects | Source |
| 131 | Archeotech | Castellan Shield | All Ships | 5 | 1 | 2 | Archeotech void-shield variant. | Table 4-4 |
| 132 | Archeotech | Castellan Shield Array | Cruisers | 7 | 2 | 2 | Counts as multiple shields; archeotech array. | Table 4-4 |
| 133 | Archeotech | Cogitator Interlink† | All Ships | 1 | 1 | 2 | † Once per vessel; advanced cogitator network. | Table 4-4 |
| 134 | Archeotech | Energistic Conversion Matrix† | All Ships | 1 | 1 | 1 | † Once per vessel; convert Power to Speed per rules. | Table 4-4 |
| 135 | Archeotech | Gyro-stabilisation Matrix† | All Ships | 1 | 1 | 1 | † Once per vessel; enhanced targeting stabilisation. | Table 4-4 |
| 136 | Archeotech | Staravar Laser Macrobattery | All Ships | 4 | 4 | 2 | Archeotech laser macrobattery (see weapon statline in Table 4-5) | Table 4-4 |
| 137 | Archeotech | Star-flare Lance | Light Cruisers/Cruisers | 12 | 6 | 3 | Archeotech lance (see weapon statline in Table 4-5) | Table 4-4 |
| 138 | Archeotech | Cypra-pattern Class 1 Drive | Transports | 30 Generated | 10 | 2 | Archeotech plasma drive. | Table 1-11 |
| 139 | Archeotech | Cypra-pattern Class 2 Drive | Raiders/Frigates | 40 Generated | 12 | 2 | Archeotech plasma drive. | Table 1-11 |
| 140 | Archeotech | Jovian-pattern Nova Cannon | Cruisers | 6 | 7 | 5 | Component entry for Nova Cannon mount (see weapon on Table 1-12) | Table 1-11 |
| 141 | Archeotech | Plasma Accelerated Torpedo Tubes | All Ships | 2 | 6 | 2 | Archeotech torpedo tubes (see weapon on Table 1-12) | Table 1-11 |
| 142 | Archeotech | Warp Antenna | All Ships | 1 | 1 | 2 | Archeotech warp comms augment. | Table 1-11 |
| 143 | Archeotech | Warp Sextant | All Ships | 4 | 1 | 2 | Archeotech warp navigation aid. | Table 1-11 |
| 144 | Archeotech | Ancient Life Sustainer | Transports/Raiders/Frigates | 2 | 1 | 2 | Archeotech life support. | Table 8-6 |
| 145 | Archeotech | Ancient Life Sustainer | Light Cruisers/Cruisers | 2 | 2 | 2 | Archeotech life support. | Table 8-6 |
| 146 | Archeotech | Modifified Jovian Pattern Class 1 Drive | Transports | 35 Generated | 4 | 3 | Archeotech/modified drive. | Table 8-6 |
| 147 | Archeotech | Modifified Lathe Pattern Class 1 Drive | Transports | 40 Generated | 8 | 3 | Archeotech/modified drive. | Table 8-6 |
| 148 | Archeotech | Modifified Jovian Pattern Class 2 Drive | Raiders/Frigates | 45 Generated | 6 | 3 | Archeotech/modified drive. | Table 8-6 |
| 149 | Archeotech | Modifified Jovian Pattern Class 3 Drive | Light Cruisers | 60 Generated | 8 | 3 | Archeotech/modified drive. | Table 8-6 |
| 150 | Archeotech | Modifified Jovian Pattern Class 4 Drive | Cruisers | 75 Generated | 10 | 3 | Archeotech/modified drive. | Table 8-6 |
| 151 | Archeotech | Bridge of Antiquity | Transports/Raiders/Frigates | 1 | 1 | 2 | Archeotech bridge. | Table 8-6 |
| 152 | Archeotech | Bridge of Antiquity | Light Cruisers/Cruisers | 2 | 1 | 2 | Archeotech bridge. | Table 8-6 |
| 153 | Archeotech | Auto-stabilised Logis-targeter | All ships | 5 | 0 | 2 | Archeotech targeting augmentation. | Table 8-6 |
| 154 | Archeotech | Teleportarium | All ships | 1 | 1 | 1 | Archeotech teleport array (component entry) | Table 8-6 |
| 155 | Xenotech | Ghost Field | All ships | 8 | 4 | 3 | Xenos equivalent of advanced stealth shielding. | Table 8-7 |
| 156 | Xenotech | Shard Cannon Battery | All ships | 0 | 3 | 2 | Xenos macrobattery analogue. | Table 8-7 |
| 157 | Xenotech | Runecaster | All ships | 0 | 1 | 2 | Xenos augury/warding device. | Table 8-7 |
| 158 | Xenotech | Micro Laser Defence Grid | All ships | 2 | 0 | 2 | Xenos PD grid. | Table 8-7 |
| 159 | Xenotech | Gravity Sails | Transports/Raiders/Frigates | 3 | 0 | 3 | Ancient gravity sail rig. | Table 8-7 |
| 160 | Xenotech | Gravity Sails | Light cruisers/Cruisers | 5 | 0 | 3 | Ancient gravity sail rig. | Table 8-7 |